Posted September 3, 201510 yr Im searching for a way to store a player in another players IEEP and the player should still be in there when the other player changes his name. What variable of EntityPlayer do i have to use for that?
September 3, 201510 yr Player's UUID is same forever. You need to store UUID and retrieve EntityPlayer from world.getPlayerByUUID(). 1.7.10 is no longer supported by forge, you are on your own.
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