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Posted

Is it possible to render an item on the HUD as if it had been dropped on the ground? If so, how would I go about doing that?

I have no idea what I'm doing.

  • Author

Take a look at RenderEntityItem.

 

Where can I find this? All I've found is the github page which is still very much obfuscated, and there is no class under this name I can import.

 

I probably should have said, this is for 1.7.10.

I have no idea what I'm doing.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Take a look at RenderEntityItem.

 

Where can I find this? All I've found is the github page which is still very much obfuscated, and there is no class under this name I can import.

 

I probably should have said, this is for 1.7.10.

 

net.minecraft.client.renderer.entity.RenderEntityItem.class

 

probably is the same for 1.7... idk..

// BSc CIS, hardcore gamer and a big fan of Minecraft.

 

TmzOS ::..

  • Author

Take a look at RenderEntityItem.

 

Where can I find this? All I've found is the github page which is still very much obfuscated, and there is no class under this name I can import.

 

I probably should have said, this is for 1.7.10.

 

net.minecraft.client.renderer.entity.RenderEntityItem.class

 

probably is the same for 1.7... idk..

 

It's not there, I think they added it in 1.8 when a lot of the rendering code changed.

 

Is there another way of doing what I want to do, or can I write the class myself (or could somebody with the class upload it is even possible to implement into a mod)?

I have no idea what I'm doing.

  • Author

I actually have some code to render items using 3D models (made in Techne or Tabula) in the inventory - could this somehow be manipulated to use the standard models instead of custom ones?

I have no idea what I'm doing.

  • Author

It's RenderItem in 1.7.10. You could have found that yourself, seriously. And why are you on 1.7.10 anyways...

 

Alright thanks I will look into that. I'm surprised I didn't see that myself to be honest.

I'm making the mod for 1.7.10 so I can use it with existing modpacks. I plan on making a 1.8 version straight after.

I have no idea what I'm doing.

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