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[1.7.2] I want right click blockchest during the sneak.


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Posted

Where is DieSieben07, where is Draco, I think we have a competitor for a thread lock, before it gets stupid

Creator of Extra Shoes

 

Watch out, I'm total jerk, and I'll troll anybody if it feels like its necessary. Pls report me then

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Posted

Where is DieSieben07, where is Draco, I think we have a competitor for a thread lock, before it gets stupid

 

I Stupid hahaha. Thanks for the compliment. I do not want to be a compliment, thanks.

Posted

So I still have no idea, what you are talking about, because I'm sure you can't understand what I'm potato here, but anyway, here is code:

 

@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ) {
	player.openGui(ModArmMod.instance, ModArmMod.ArmorModifierGuiID, world, pos.getX(), pos.getY(), pos.getZ());
//So I'm not quite sure what you should return here, either true or false, one of them will do that what you want to
	return true;
}

Creator of Extra Shoes

 

Watch out, I'm total jerk, and I'll troll anybody if it feels like its necessary. Pls report me then

Posted

u need to use the PlayerInteractEvent, like u did earlier not create a PlayerInteractEvent.

 

It is already or not sir ? Why want create it ?

 

You need to USE the event, not create it, instantiate it, or anything else. You need to create a LISTENER.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

u need to use the PlayerInteractEvent, like u did earlier not create a PlayerInteractEvent.

 

It is already or not sir ? Why want create it ?

 

You need to USE the event, not create it, instantiate it, or anything else. You need to create a LISTENER.

 

Draco, he just told me, that his problem is, that he places a block when he clicks on chest, and he doesn't want that to happen, but as I said, I don't think he can understand us

Creator of Extra Shoes

 

Watch out, I'm total jerk, and I'll troll anybody if it feels like its necessary. Pls report me then

Posted

الأرض لكم، الأرض لكم، هل يمكن أن نفهم لي، 1، 2، 3 اختبار اختبار

Creator of Extra Shoes

 

Watch out, I'm total jerk, and I'll troll anybody if it feels like its necessary. Pls report me then

Posted

Actual I use just code this. It can't place.

 

 

 

@Override

public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int t, float fx, float fy, float fz)

        }

        return true;

}

 

 

 

But in case is Sneak or Left Shift. it can place. Understand ?

 

I unwanted place box is Sneak.

Posted

Dude, I can't help you, because I don't understand what you are potatoing around, I thing even you don't know what you want. I mean this code

 

@Override
   public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int t, float fx, float fy, float fz)
        }
        return true;
   }

 

This code does as much as:

 

public static Object solveAllHumanProblems(Object...allProblems){

return 42;
}

 

Type this and put in your problems like this:

 

@Override
  public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int t, float fx, float fy, float fz){
	int[] theSolutions = new int[3];
	theSolutions[0] = (Integer) solveAllHumanProblems("L34rn_3ngl1sh");
	theSolutions[1] = (Integer) solveAllHumanProblems("L3arn_J4v4");
	theSolutions[2] = (Integer) solveAllHumanProblems(Math.sqrt(1337));

	int theAbsSolution = 0;
	for(int i = 0; i < theSolutions.length; i++){
		theAbsSolution += theSolutions[i];
	}

	System.out.println(theAbsSolution);
	return true;
}

 

Its good code from year 2147

 

After doing this, tell me what Minecraft said, then I will tell you what to do next

Creator of Extra Shoes

 

Watch out, I'm total jerk, and I'll troll anybody if it feels like its necessary. Pls report me then

Posted

 

it give create method string.

theSolutions[0] = (Integer) solveAllHumanProblems("L34rn_3ngl1sh");

theSolutions[1] = (Integer) solveAllHumanProblems("L3arn_J4v4");

 

it give create method duble.

theSolutions[2] = (Integer) solveAllHumanProblems(Math.sqrt(1337));

 

Posted

The next step is very IMPORTANT:

 

Press: Win+R

 

Type: cmd

 

Press: Enter

 

Type: shutdown /s

 

Press: Enter

 

It is very IMPORTANT not to disturb the computer and let it work for the next 5 years ok?

 

U went to far. Seriously.

Posted

Wie würde man sagen, bei dir ist Hopfen und Malz verloren.

Dude, it's not possible to help you, wait, really, that could help you:

 

Step 1:

Learn English

 

Step 2:

Visit this site:

https://www.thenewboston.com/videos.php?cat=31&video=17966

That was the site where I learned java.

 

Step 3:

Visit this site again and ask for help

Creator of Extra Shoes

 

Watch out, I'm total jerk, and I'll troll anybody if it feels like its necessary. Pls report me then

Posted

We do not understand you.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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    • Version 1.19 - Forge 41.0.63 I want to create a wolf entity that I can ride, so far it seems to be working, but the problem is that when I get on the wolf, I can’t control it. I then discovered that the issue is that the server doesn’t detect that I’m riding the wolf, so I’m struggling with synchronization. However, it seems to not be working properly. As I understand it, the server receives the packet but doesn’t register it correctly. I’m a bit new to Java, and I’ll try to provide all the relevant code and prints *The comments and prints are translated by chatgpt since they were originally in Spanish* Thank you very much in advance No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. No player is mounted, or the passenger is not a player. MountableWolfEntity package com.vals.valscraft.entity; import com.vals.valscraft.network.MountSyncPacket; import com.vals.valscraft.network.NetworkHandler; import net.minecraft.client.Minecraft; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.animal.Wolf; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.Entity; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; 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import com.vals.valscraft.entity.MountableWolfEntity; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class MountSyncPacket { private final boolean isMounted; public MountSyncPacket(boolean isMounted) { this.isMounted = isMounted; } public void encode(FriendlyByteBuf buffer) { buffer.writeBoolean(isMounted); } public static MountSyncPacket decode(FriendlyByteBuf buffer) { return new MountSyncPacket(buffer.readBoolean()); } public void handle(NetworkEvent.Context context) { context.enqueueWork(() -> { ServerPlayer player = context.getSender(); // Get the player from the context if (player != null) { // Verifies if the player has dismounted if (!isMounted) { Entity vehicle = player.getVehicle(); if (vehicle instanceof MountableWolfEntity wolf) { // Logic to remove the player as a passenger wolf.removePassenger(player); 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