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[1.8] Custom gui rendering


Failender

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Alright. I know that I am missing something totally dumb.

I want to know something custom above the food icons of the player.

I know that I need to scale my rendering. But I am to dumb to get the math right now.

The y pos is always correct, the x pos gets messed up by changing the size of minecraft.

Any help is appreciated.

Greetz Failender

 

@SubscribeEvent
public void renderGui(RenderGameOverlayEvent event) {
	if(event.type==ElementType.ALL) {
		GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
		GL11.glDisable(GL11.GL_LIGHTING);
		ExtendedPlayer ext = ExtendedPlayer.get(Minecraft.getMinecraft().thePlayer);
		Minecraft.getMinecraft().getTextureManager().bindTexture(schild);
		int xPos = event.resolution.getScaledWidth()-205;
		int yPos = event.resolution.getScaledHeight()-48;

		float percentage = (float)ext.getCurrentShield()/ext.getMaxShield();
		drawTexturedModalRect(xPos, yPos, 0,  0,  16,  16);


	}

}

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