Posted September 10, 201510 yr comment_178189 Is there a way i can change the texture of the moon in my custom dimension? Looked through the world provider but couldn't find anything... Cheers
September 10, 201510 yr comment_178192 Call WorldProvider#setSkyRenderer with an implementation of IRenderHandler that renders the sky (including celestial bodies) for your dimension. Look at RenderGlobal#renderSky to see how vanilla renders each dimension's sky. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
September 10, 201510 yr comment_178199 You can set the renderer on WorldEvent.Load using WorldProvider#setSkyRenderer() on the event: WorldEvent.Load Also you can just return your own renderer on WorldProvider#getSkyRenderer() I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
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