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Posted

Depends on if you want the "drawing" animation or not. Either as Failender said with a bow which will have the animation or by making a normal sword and overriding onItemRightClick and make it spawn an arrow on right click to fire without an animation

Developing the Spiral Power Mod .

こんにちは!お元気ですか?

Posted

Depends on if you want the "drawing" animation or not. Either as Failender said with a bow which will have the animation or by making a normal sword and overriding onItemRightClick and make it spawn an arrow on right click to fire without an animation

 

Where would I override this? Nothing ever works for me or I'm just completely stupid so I'm gonna need a little help on this one.

Posted

In your item class. You'll have to create a new item class and extend either sword or bow... or item.

 

 

Yep it's Item#getDamageVsEntity—at least it's the same in 1.7.10 anyway.

Developing the Spiral Power Mod .

こんにちは!お元気ですか?

Posted

In your item class. You'll have to create a new item class and extend either sword or bow... or item.

 

 

Yep it's Item#getDamageVsEntity—at least it's the same in 1.7.10 anyway.

I can't figure this out. I'll just wait for someone else to do it and copy what they do. I need to get better at coding

Posted

making items is simple, easy and there are tons of tutorials about it.

 

so, once you've followed a tutorial that has you making a class for your item, make it extend the bow, this will practically make it a bow clone, so then you override the method said by another user to make it deal damage on left click as well.

 

tbh this seems like a pretty simple task, just search for the right tutorials/guides, and use some imagination :)

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