Posted September 14, 201510 yr Hey there, So i createda block that has both SOILD and TRANSLUCENT part in it. I set the getBlockLayer() to return TRANSLUCENT and it works, but there is a problem. All renders fine expect i can see that sometimes the block model faces dissapear. I guess thats because i have both soild and translucent part in the texture, but i can only return tranlucent in the getBlockLayer(). Is there a way to check for transparent parts on the block and only set the layer to translucent there? How can i fix this? Thanks!
September 14, 201510 yr Author Okay, apparently you cant have soild and translucent part in the same model. I changed the texture and use CUTOUT_MIPPED, thats the only thing that works. Normal CUTOUT also cause the problem.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.