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Posted

Seems that when i start up server on eclipse, it crashes and when i remove the registration of textures and server side gui it works.

ClientProxy.class and ServerProxy.class

 

 

Minecraft.getMinecraft().displayGuiScreen(new GuiOreBook());

 

 

TextureManager.class called in main class

 

Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(ManagerItem.alloy_book, 0, new ModelResourceLocation(Main.MOD_ID + ":" + "alloyBook", "inventory"));

 

 

 

When i remove these lines, then the server works.

 

  • Author

I though i would be something with the Minecraft.class cuz both of them used it. Thanks! I got it running

  • Author

The problem now is how do i open my book gui without using the Minecraft.class.

 

ClientProxy.class

 

 

@Override

public void displayGuiPlasticsBook() {

Minecraft.getMinecraft().displayGuiScreen(new GuiPlasticsBook());

}

 

@Override

public void displayGuiAlloyBook() {

Minecraft.getMinecraft().displayGuiScreen(new GuiAlloyBook());

}

 

@Override

public void displayGuiSteelBook() {

Minecraft.getMinecraft().displayGuiScreen(new GuiSteelBook());

}

 

@Override

public void displayGuiOreBook() {

Minecraft.getMinecraft().displayGuiScreen(new GuiOreBook());

}

 

 

u can use the Minecraft class in ur ClientProxy, because it is client only. But I think the easiest way would be to override onItemRightClick in ur item class, make a check that the world is remote and after that Minecraft.getMinecraft().thePlayer.currentScreen = new EpicBookGui

  • Author

how do i do it in the ServerProxy?

 

ItemBook.class

 

 

    public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn)

    {

if (!worldIn.isRemote)

{

BlockPos pos = playerIn.getPosition();

Main.proxy.displayGuiBook(worldIn, pos, playerIn);

}

return itemStackIn;

    }

 

 

 

ServerProxy.class

 

 

@Override

public void displayGuiBook(World worldIn, BlockPos pos, EntityPlayer playerIn) {

        playerIn.openGui(Main.instance, Main.GUI_BOOK, worldIn, pos.getX(), pos.getY() , pos.getZ());

}

 

 

 

Proxy.class

 

 

void displayGuiAlloyBook(World worldIn, BlockPos pos, EntityPlayer playerIn);

 

 

 

Server doesn't crash, but nothing happends when i right click the book

  • Author

They are in my ClientProxy.class

 

 

 

@Override

public void displayGuiPlasticsBook(World worldIn, BlockPos pos, EntityPlayer playerIn) {

Minecraft.getMinecraft().displayGuiScreen(new GuiPlasticsBook());

}

 

@Override

public void displayGuiAlloyBook(World worldIn, BlockPos pos, EntityPlayer playerIn) {

Minecraft.getMinecraft().displayGuiScreen(new GuiAlloyBook());

}

 

@Override

public void displayGuiSteelBook(World worldIn, BlockPos pos, EntityPlayer playerIn) {

Minecraft.getMinecraft().displayGuiScreen(new GuiSteelBook());

}

 

@Override

public void displayGuiOreBook(World worldIn, EntityPlayer playerIn) {

Minecraft.getMinecraft().displayGuiScreen(new GuiSteelBook());

}

 

 

 

But nothing happends when i open book in server

  • Author

Oh lol i forgot.

 

I changed it from "!worldIn.isRemote" to "worldIn.isRemote == true" and now it works

Oh lol i forgot.

 

I changed it from "!worldIn.isRemote" to "worldIn.isRemote == true" and now it works

 

Thats bad coding style. worldIn.isRemote == true is the same as worldIn.isRemote

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