Posted September 24, 20159 yr Heya, I'm a bit new to modding Minecraft, and I'm trying to find a way to rescale the player model to a different size. From what I understand, the best way to go about this would be to use preRenderCallback and GL11.glScalef to do so, but I'm hitting a bit of a wall, I think. I'm not asking for a code handout or anything like that, but if anyone could confirm or deny my suspicions and maybe toss me a hint or two on how to best achieve this, I'd greatly appreciate it. Thank you!
September 24, 20159 yr Just 'Push Matrix and Scale it down on RenderPlayerEvent.Pre, and Pull Matrix on RenderPlayerEvent.Post' I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
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