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[1.8] [Solved] Changing the bounding/collision(?) box of a block


DARKHAWX

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Hi there,

So recently I just started creating custom models for my blocks and want to know if it is possible to change the bounding/collision box of the block so that it doesn't take up the whole block, but just the model.

 

Current block model:

Lw2bIyD.png

 

 

My block model is a bit complex, so it might not be feasible to create a collision box that is exactly the block model. If it's not feasible then how can I just make the box smaller...

 

EDIT: Think I might have found something... should I be using setBlockBounds() to change it?

 

EDIT2: After a bunch of digging it looks like it would be exceptionally tedious to create a block bouding that fit exactly around my model. However I have fixed my problem. Simply put the following in your constructor for your block

setBlockBounds(float minX, float minY, float minZ, float maxX, float maxY, float maxZ)

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