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Posted

hey guys really stuck here, Can't figure out why my texture rendering isn't working. I THINK it is a path issue. I am using the forge eclipse environment.

 

main class:

 

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My Event Handler Class:

 

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My Item Class

 

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My Item JSON file:

 

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This is a screenshot of my Package Explorer:

http://i.imgur.com/Vnhc4zX.png

 

Any help is greatly appreciated, thanks :)

Posted
  On 9/27/2015 at 12:37 AM, diesieben07 said:

Textures must be registered in init, not preInit.

 

This is the case if you're using the vanilla

ItemModelMesher#register

methods (like the OP is), but Forge's

ModelLoader#setCustomModelResourceLocation

and

ModelLoader.setCustomMeshDefinition

methods (which do the same thing as the vanilla methods) need to be called in preInit rather than init.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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