SantacreeperLP Posted October 1, 2015 Posted October 1, 2015 Hey, ive a quick question: how can i handle this situation in 1.7.10: GL11.glTranslatef(-0.5F, -0.5F, -0.5F); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -1.0F, 0.0F); renderblocks.renderBottomFace(block, 0.0D, 0.0D, 0.0D, i1); tessellator.draw(); the most works fine, but there's an error in the void renderBottomFace. Whats the new one in 1.7.10? ~Le9enD Quote
ItsAMysteriousYT Posted October 1, 2015 Posted October 1, 2015 Please post the complete code, we're no wizards Quote
larsgerrits Posted October 1, 2015 Posted October 1, 2015 The new method is RenderBlocks.renderFaceYNeg(block,x,y,z,texture) . Quote Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
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