Posted October 1, 201510 yr Hey, ive a quick question: how can i handle this situation in 1.7.10: GL11.glTranslatef(-0.5F, -0.5F, -0.5F); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -1.0F, 0.0F); renderblocks.renderBottomFace(block, 0.0D, 0.0D, 0.0D, i1); tessellator.draw(); the most works fine, but there's an error in the void renderBottomFace. Whats the new one in 1.7.10? ~Le9enD
October 1, 201510 yr The new method is RenderBlocks.renderFaceYNeg(block,x,y,z,texture) . Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
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