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Kill entity from one side?


LEGOlord208
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I'm creating a homing attack in Minecraft for my new started Ultimate Sonic Mod.

I want to kill an entity when landing on him, but that doesn't really work.

I tried setHealth, setDead, World.removeEntity, attackEntityFrom, EVERYTHING.

But all happens is an invisible entity: Obviously is only one side calling it.

How do I update both sides?

 

 

Thanks

[move]LEGOlord208[/move]

And if I ever helped anyone with anything, let me know

I am a noob in forge

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It sounds to me like the code you have to determine if you are landing on another entity is client side only - this happens, for example, if you use things like Minecraft.getMinecraft() to do anything, and they will crash your game if you run it on a server.

 

Show some code and we can tell you more specifically what is going on.

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It sounds to me like the code you have to determine if you are landing on another entity is client side only - this happens, for example, if you use things like Minecraft.getMinecraft() to do anything, and they will crash your game if you run it on a server.

 

Show some code and we can tell you more specifically what is going on.

 

Yes! That's exactly what's going on: I have no other way to target the player- as there is no player variable

While I do not have the code right here, I'm using a Keybinding to execute this, with the KeyInput event from FML.

From the Minecraft class I get World and Player.

 

How would I target the right player?

And if I ever helped anyone with anything, let me know

I am a noob in forge

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How would I target the right player?

That depends - if you are using a KeyBinding, then Minecraft.getMinecraft().thePlayer is the player pressing the key, so I don't see how that is helpful to you.

 

At the very least, if you really do want to attack from a KeyBinding, you will need some way to send a packet to the server so it can perform the attack.

 

There are built-in ways, but again, the solution depends on your actual code. Show your code.

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How would I target the right player?

That depends - if you are using a KeyBinding, then Minecraft.getMinecraft().thePlayer is the player pressing the key, so I don't see how that is helpful to you.

 

At the very least, if you really do want to attack from a KeyBinding, you will need some way to send a packet to the server so it can perform the attack.

 

There are built-in ways, but again, the solution depends on your actual code. Show your code.

I will- When I get access.s

I guess I can show it a bit from my memories:

@SubscribeEvent
public void onKeyInput(KeyInputEvent e){
EntityPlayer player = Minecraft.getMinecraft().thePlayer;
WorldClient world = Minecraft.getMinecraft().theWorld;
if(Keypress.homing.isPressed){
/* Code to target the closest Entity and output it to "closest" */
if(closest != null){
BlockPos pos = closest.getPosition();
player.setPosition(pos.getX(), pos.getY(), pos.getZ());
closest.setHealth(0F);
world.removeEntity(closest);
closest.attackEntityFrom(DamageSource.generic, closest.getMaxHealth());
}
}
}

 

Phew! Is that enough? :)

And if I ever helped anyone with anything, let me know

I am a noob in forge

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So, you want to target the closest entity to the player that presses the key? Do you want to kill it directly, or attack it?

 

Either way, you need to send a packet to the server and let the server decide who is closest, then call #setDead on that entity to kill it directly, or #attackEntityFrom to attack it.

 

Again, do all of the actual damaging and killing and all that stuff on the server only.

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So, you want to target the closest entity to the player that presses the key? Do you want to kill it directly, or attack it?

 

Either way, you need to send a packet to the server and let the server decide who is closest, then call #setDead on that entity to kill it directly, or #attackEntityFrom to attack it.

 

Again, do all of the actual damaging and killing and all that stuff on the server only.

And now we're back from the beginning!

How do I update it on both sides?

I have no clue how to send packages.

And if I ever helped anyone with anything, let me know

I am a noob in forge

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