Posted November 17, 201212 yr Hi guys, I'm looking for an event or call like EntityJoinedWorld but for players, because I want to send specific worldinformation to the player when he joins the game or go through portals. All I found are the EntityJoinedWorld-Event (but it don't work with player) and the INetworkhandler (but it only gets called once the player joined the server). For now I save the last world in Client and check every tick if the world has changed, but it seems a bit buggy. Maybe there is a better solution for this My mods: TF2 Teleporter + Sentry + Dispenser Familiars API SpecialArmor & PrinterBlock
November 17, 201212 yr There's the onPlayerChangedDimension event in IPlayerTracker? Protip: try and find answers yourself before asking on the forum. It's pretty likely that there is an answer. Was I helpful? Give me a thank you! http://bit.ly/HZ03zy[/img] Tired of waiting for mods to port to bukkit? use BukkitForge! (now with a working version of WorldEdit!)
November 17, 201212 yr Author There's the onPlayerChangedDimension event in IPlayerTracker? Whoops totally oversee that, thx My mods: TF2 Teleporter + Sentry + Dispenser Familiars API SpecialArmor & PrinterBlock
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