Posted November 5, 20159 yr I move block between mods (modid) and getting error about missing block, because i change modid block from "nord" to "nord_deco" for example. If i apply message, then i lost all old blocks with "nord:" midid on map. How change modid alredy existing on map block from "nord" to "nord_deco" on load? MCEdit and other map editor is not an option. I think resolve this chunk load event, but may exist easy way for it? Sorry, my English is bad. It not my native language. English is not my native language
November 5, 20159 yr Note the FML. That means it is like the preInit, init and postInit in your mod's main class and handled by yet another similar method. It is not subscribed on a bus like in-game "events" (an unfortunate coincidence of naming). The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.
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