Posted November 6, 201510 yr Good day everybody. Currently, i'm working on mod that overhauls vanilla key bindings. It does not apply any bytecode edits. And for some reasons, in deobfuscated environment everything behaves fine, but in obfuscated, "double right clicking" bug appears. To understand what i mean, here's video showing it (on the left - obfuscated minecraft, on the right - deobfuscated) : Why and how this is hapening? Here's all mod's code: https://gist.github.com/elix-x/4a17ecda55c0bc7fbcfe Thanks for help! If you have any questions - just ask! Check out my mods: BTAM Armor sets Avoid Exploding Creepers Tools compressor Anti Id Conflict Key bindings overhaul Colourfull blocks Invisi Zones
November 7, 201510 yr Author Note: I am using reflection for some fields, but if it was problem with this, it would crash right away, as i don't have any try-catches. Check out my mods: BTAM Armor sets Avoid Exploding Creepers Tools compressor Anti Id Conflict Key bindings overhaul Colourfull blocks Invisi Zones
November 11, 20159 yr Author I think i figured it out: for some reasons, in obf version, vanilla system is not disabled. I disable it by setting key code to 0 and resetting key binding array and hash during post initialisation. For some reasons this does not disable vanilla system in obf version. But why??? EDIT: Oh, i see: it is called second time after post initalisation. On top of that, i can't force save it in post init unless i modify FMLClientHandler.isLoading to false using reflection before saving moment and then back to true right after... Are there any other solutions??? Check out my mods: BTAM Armor sets Avoid Exploding Creepers Tools compressor Anti Id Conflict Key bindings overhaul Colourfull blocks Invisi Zones
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