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Posted

I'm currently making a mod that adds projectiles to the game, but I can't get them to hit a target accurately because I cannot factor in Minecraft's air drag. Does anyone know the equation minecraft uses to apply air drag (per tick)?

If I helped, leave a thank you!

Posted

Air drag is 2%.  That is, velocity is multiplied by 0.98 every tick.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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