1.8.8-11.15.0.1591 Looking for worldrenderer functions : startDrawingQuads
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By DroidCrafter23 · Posted
(Note: I am reiterating what I said in my previous post to reach a broader amount of people and hopefully find a solution quicker). I have been trying to add a weapon to the game though I am finding it difficult as the code I have followed from the tutorial uses a recipe, among other things. I am not wanting to use these as I want the weapon to be found in structures. public static final Tier DAMAGED_WAR_AXE = TierSortingRegistry.registerTier( new ForgeTier(1, 175, 5f, 4.0F, 1.5F, ModTags.Blocks.NEEDS_X_TOOL, () -> Ingredient.of(ModItems.X.get())), new ResourceLocation(DroidsAncientRelics.MOD_ID, "x"), List.of(Tiers.X), List.of()); This is what the code looks like, I have used X's to replace what may/may not be needed or what is yet to be used. I am looking for some advice or/and fixed code. -
Forgot to mention that this happens also when I start or try to enter a singleplayer world. Just resolved an issue where a mod called Impactor made a error appear saying: "File Mod File: failed to load a valid ResourcePackInfo" Forge 1.20.1-47.2.17
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By TileEntity · Posted
Fix these: Missing or unsupported mandatory dependencies: Mod ID: 'forge', Requested by: 'tconstruct', Expected range: '[43.3.0,)', Actual version: '43.2.14' Mod ID: 'forge', Requested by: 'mantle', Expected range: '[43.3.0,)', Actual version: '43.2.14' Mod ID: 'forge', Requested by: 'tcintegrations', Expected range: '[43.3.0,)', Actual version: '43.2.14' You will need older builds of these 3 mods - or update forge to 43.3.0 (may break other mods) -
By TileEntity · Posted
You have to add images with external sites like imgBB
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