Posted November 19, 201212 yr One of my mods works fine with RML, but causes a NullPointerException to be thrown when loading a world with FML. (I haven't tried to reproduce this though. This is a problem someone else was having). The "ForgeModLoader-client-0.log" is here. The code that causes the crash is: public void clientConnect( NetClientHandler client ) { enabled = false; client.addToSendQueue( new Packet250CustomPayload( "SC0|SGCheck", null ) ); } And the mod in question is here. Am I missing something? (I hope I gave enough information, and that this was the right place to post this. )
November 19, 201212 yr Heh, that's a result original. But NPE shouldn't happen with the code you quoted..
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