Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Skin disease! Disappearing & randomizing mob skins


Daemonshi
 Share

Recommended Posts

This bug showed up in 1.4.2, and I gave up with it today and switched to 1.4.5, and I didn't see it again... until now. Newly-installed 1.4.5, forge build 378, all newly downloaded mods, and it's back!

 

Some screens:

 

http://s1278.beta.photobucket.com/user/Joe_Kool72/media/cow.png.html?sort=3&o=0

 

http://s1278.beta.photobucket.com/user/Joe_Kool72/media/sheep.png.html?sort=3&o=1

 

If I do remove the mod that's causing this, should I be able to reload the save and see those mobs correctly, or would you think once the bug has hit those mobs are saved like that and I'd only be able to tell on a newly generated mob?

 

Link to comment
Share on other sites

Yep, I'm using 1.4.5_HD_U_D3.  Is there really any benefit to using Optifine if I'm only using 32X32 textures? Not atm, but will be when the Faithful pack comes out anyway.

 

Question: Next time it happens, if I save the game and remove Optifine, if it is indeed the culprit then will the textures be fixed if I reload the game, or do they stay messed up?  Guess I"ll find out next time it happens.....

 

Edit: Started a new game to test, and before long I had 2-legged cows walking around. Saved, removed Optifine, reloaded, and the cows have 4 legs.  Guess that was it... thanks man!

 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share



×
×
  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.