Posted December 27, 20159 yr Hi! I'm trying to make that when i press some key and then release it draw some GUI or not in ingame screen, this is my code: public void RenderGameOverlayEvent(RenderGameOverlayEvent event) { if (event.type == RenderGameOverlayEvent.ElementType.TEXT && !Minecraft.getMinecraft().gameSettings.showDebugInfo) { new GuiArmorStatus(Minecraft.getMinecraft()); new GuiToolStatus(Minecraft.getMinecraft()); new GuiPlayerStats(Minecraft.getMinecraft()); new GuiPotionEffect(Minecraft.getMinecraft()); new GuiEntityInfo(Minecraft.getMinecraft()); new GuiBlockInfo(Minecraft.getMinecraft()); new GuiFPS(Minecraft.getMinecraft()); } } I have tried with Keyboard.isKeyDown variable but only works with that tapped key. Any ideas? Many thanks in advance.
December 28, 20159 yr Code you have showed contains no Keyboard.isKeyDown code. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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