Jump to content

Recommended Posts

Posted

Hey there,im trying to make my gui overlay a little bit more fancy. So i created a gui element that shows a specific message at a x,y position. Now i am searching for the correct way of using OpenGL to fade it in. From the point it is created a counter is running with the current tick - i wanna use this counter the first ten ticks to change the alpha value of the whole element. Which is the propper GLFunction to use?

 

PS: I tried with GLAlphaFunction and GLBlendFunction,but these are only working if the rendered bit already has alpha :/

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.