Posted December 30, 20159 yr Hey there,im trying to make my gui overlay a little bit more fancy. So i created a gui element that shows a specific message at a x,y position. Now i am searching for the correct way of using OpenGL to fade it in. From the point it is created a counter is running with the current tick - i wanna use this counter the first ten ticks to change the alpha value of the whole element. Which is the propper GLFunction to use? PS: I tried with GLAlphaFunction and GLBlendFunction,but these are only working if the rendered bit already has alpha
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