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Posted

Hi !

Before startin' to code my mod, I tried to run it with the default exemple mod and all my setup but it crashes. I tried to run it with Client or Server options and both doesn't work and I tried it first with the last 1.8 forge that I founded (fml-1.8-8.0.127.1103-src). Cause that crashed out, I tried the recomended version of forge 1.8 (forge-1.8-11.14.1.1334-src) and it did the exact same thing.

My last crash report :

 

---- Minecraft Crash Report ----

// Don't be sad, have a hug! <3

 

Time: 03/01/16 11:57

Description: Initializing game

 

org.lwjgl.LWJGLException: Pixel format not accelerated

at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)

at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)

at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)

at org.lwjgl.opengl.Display.createWindow(Display.java:306)

at org.lwjgl.opengl.Display.create(Display.java:848)

at org.lwjgl.opengl.Display.create(Display.java:757)

at org.lwjgl.opengl.Display.create(Display.java:739)

at net.minecraft.client.Minecraft.createDisplay(Minecraft.java:606)

at net.minecraft.client.Minecraft.startGame(Minecraft.java:437)

at net.minecraft.client.Minecraft.run(Minecraft.java:356)

at net.minecraft.client.main.Main.main(Main.java:117)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)

at GradleStart.main(Unknown Source)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)

at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)

at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)

at org.lwjgl.opengl.Display.createWindow(Display.java:306)

at org.lwjgl.opengl.Display.create(Display.java:848)

at org.lwjgl.opengl.Display.create(Display.java:757)

at org.lwjgl.opengl.Display.create(Display.java:739)

at net.minecraft.client.Minecraft.createDisplay(Minecraft.java:606)

at net.minecraft.client.Minecraft.startGame(Minecraft.java:437)

 

-- Initialization --

Details:

Stacktrace:

at net.minecraft.client.Minecraft.run(Minecraft.java:356)

at net.minecraft.client.main.Main.main(Main.java:117)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)

at GradleStart.main(Unknown Source)

 

-- System Details --

Details:

Minecraft Version: 1.8

Operating System: Windows 10 (amd64) version 10.0

Java Version: 1.8.0_66, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 915591712 bytes (873 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB)

JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML:

Loaded coremods (and transformers):

Launched Version: 1.8

LWJGL: 2.9.1

OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.

GL Caps:

Using VBOs: No

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs: []

Current Language: ~~ERROR~~ NullPointerException: null

Profiler Position: N/A (disabled)

 

Posted

You need to update your graphics drivers. Do this, by going to your graphics card manufacture's website, and downloading the latest update. :)

I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.

Posted

Those are integrated graphics, and you need to go on the Intel website, or check Windows update for an update for your processor.

I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.

Posted

Like diesieben07 said, read the EAQ. Search for "loading screen" on that page and it will tell you how to disable it.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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