Jump to content

Load / Inject JAR file at runtime


CraftedCart

Recommended Posts

Hi there.

The mod I'm working on requires another jar file to function properly (slick-util.jar). I have it set up so that if the file

mods/CraftedCart/slick-util.jar

doesn't exist, my mod will download it before doing anything else (in pre-init). The only issue I have now is how do I load the .jar file. I am aware of the Loader and ModDiscoverer classes, however I have no idea how to use them, or if they will help.

 

(Oh, and slick-util.jar isn't a mod, but it works if I throw it into the mods folder)

 

EDIT:

Nevermind, found it whilst looking through CodeChickenCore

 

File depsPath = new File(Minecraft.getMinecraft().mcDataDir.getAbsolutePath(), "mods/CraftedCart");

LaunchClassLoader loader = (LaunchClassLoader) DependencyUtils.class.getClassLoader();
loader.addURL(new File(depsPath, "slick-util.jar").toURI().toURL());

 

As far as I can tell, my DependencyUtils class can be replaced with another one of your own classes.

The example above will load mods/CraftedCart/slick-util.jar

Link to comment
Share on other sites

You should read about Shading.

 

That's really cool.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • https://drive.google.com/file/d/1M0EG-c5yfRd08DSnE5HVQNCu2v0YtA7A/view?usp=sharing  
    • so im not sure if your still watching this TileEntity but once we loaded a FTB modpack we wanted to run on the server it no longer seems to run. The console opens like normal but we've been sitting here for like a little over an hour and the server screen has not yet opened. Should we just keep waiting at this point?
    • I have now easily fixed the duplication error present, I was just not looking.   I have been working for the past half hour to try and fix another error present, this time with the Creative Mode Tab.   I have changed some things around to get where I am currently. (ModFoods to ModDrinks*) and it cannot find the symbol ".get" at the end of the code. *The custom class you recommended pOutput.accept(ModDrinks.ORANGE_JUICE.get()); I think the point I am at currently is the closest I have to how it should be but because I am not as experienced with java I would not know.  I have also removed ORANGE_JUICE and LEMON_JUICE from the ModFoods class, to avoid confliction. I do hope all this can be fully resolved soon.  
    • [SOLVED]  public class RenderGUIHandler { @SubscribeEvent public void renderGUI(RenderGameOverlayEvent.Text event){ Client.hud.draw(); } } As I was playing around a little with the code, i found out about an option to change The RenderGameOverlayEvent.Post to RenderGameOverlayEvent.Text
    • public class HUD { public Minecraft mc = Minecraft.getMinecraft(); public static class ModuleComparator implements Comparator<Module>{ @Override public int compare(Module o1, Module o2) { if (Minecraft.getMinecraft().fontRendererObj.getStringWidth(o1.name) > Minecraft.getMinecraft().fontRendererObj.getStringWidth(o2.name)){ return -1; } if (Minecraft.getMinecraft().fontRendererObj.getStringWidth(o1.name) < Minecraft.getMinecraft().fontRendererObj.getStringWidth(o2.name)){ return 1; } return 0; } } public void draw(){ ScaledResolution sr = new ScaledResolution(mc); FontRenderer fr = mc.fontRendererObj; Collections.sort(Client.modules, new ModuleComparator()); GlStateManager.pushMatrix(); GlStateManager.translate(4,4,0); GlStateManager.scale(1.5,1.5,1); GlStateManager.translate(-4, -4, 0); fr.drawString("Skyline", 10, 10, -1); GlStateManager.popMatrix(); int count = 0; for (Module m : Client.modules){ if (!m.toggled || m.name.equals("TabGUI")) continue; int offset = count* (fr.FONT_HEIGHT + 6); GL11.glTranslated(0.0f, 0.0f, -1.0f); Gui.drawRect(sr.getScaledWidth() - fr.getStringWidth(m.name) - 10, offset, sr.getScaledWidth() - fr.getStringWidth(m.name) - 8, 6 + fr.FONT_HEIGHT + offset, -1); Gui.drawRect(sr.getScaledWidth() - fr.getStringWidth(m.name) - 8, offset, sr.getScaledWidth(), 6 + fr.FONT_HEIGHT + offset, 0x90000000); fr.drawString(m.name, sr.getScaledWidth() - fr.getStringWidth(m.name) - 4, offset + 4, -1); count++; } Client.onEvent(new EventRenderGUI()); } } I have just recently stumbled upon this Problem, where the HudRenderer renders the wrong section of the textures and therefore completely destroys the Minecraft Armour and Hunger Bar. I am currently thinking if it is an issue with the DrawRect changing something it shouldn't. But I couldn't find anything about it. (To keep things Clean, the function is Called from another file) public class RenderGUIHandler { @SubscribeEvent public void renderGUI(RenderGameOverlayEvent.Post event){ Client.hud.draw(); } } Any help would be greatly appreciated  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.