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[1.7.10] Does EntityRegistry.RemoveSpawn works?


Frag

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Hi guys,

 

I am wondering if I could miss something. I am playing around with the EntityRegistry.Remove spawn function and I can't get it to work properly.

 

Example: If I am trying to stop the minecraft squids (EntitySquid) from spawning at the beaches, oceans and deep oceans, this is what I call. But it seems that the squid spawn anyway. Missing something?

 

EntityRegistry.removeSpawn(EntitySquid.class, EnumCreatureType.waterCreature, new BiomeGenBase[]{BiomeGenBase.beach,BiomeGenBase.ocean, BiomeGenBase.deepOcean});

 

By the way I am using the spawn command as well in the same area, with no issue at all.

 

 

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How can I know the EnumCreatureType of a specific vanilla mob. This is the vanilla water squid... where can I know which creaturetype was used to spawn it.

 

My guess is that it is EnumCreatureTpe.waterCreature ... but since the call does not seem to work. Maybe I have the wrong one.

 

Still wondering how I can prevent that thing from spawning in specific biomes.

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