Posted January 12, 20169 yr Hello guys, how can I use a code made by Tabula/Techne to render a NON-MOB entity? The entity I want to render is something like a javelin. The problem I have is the following: I think, that Tabula/Techne can only be used for mobs, not for normal entities P.S.: The Javelin-Entity-class extends EntityThrowable Bringing the best mod back alive! Our mod REFORGED! Balkon's Weapons for 1.8: https://github.com/TheOnlySilverClaw/Reforged/releases
January 13, 20169 yr Im not verry familar with tabula, though techne for sure (and I think tabula as wel) is only a program that creates models without specifiing what type of renderer it uses. So you can use it from a tileEntity to a mobEntity. How you should render the model? I can't tell you right now since Im not at my IDE, though it heavilly depends on the mc version you are modding for. Maybe take a look at the tutorials for examples on this. Projects: Discontinued: - N2ConfigAPI - Meachanical Crafting Table Latest: - CollectionUtils Coöperations: - InGameConfigManager
January 13, 20169 yr Author I am modding for minecraft 1.8 What do you mean with "How should you render the model"? I want to make a javelin as a EntityThrowable. What is a tileEntity? ^^ Bringing the best mod back alive! Our mod REFORGED! Balkon's Weapons for 1.8: https://github.com/TheOnlySilverClaw/Reforged/releases
January 13, 20169 yr Author WOW, dude you are amazing! Thanks! You helped me VERY lot! Bringing the best mod back alive! Our mod REFORGED! Balkon's Weapons for 1.8: https://github.com/TheOnlySilverClaw/Reforged/releases
January 13, 20169 yr Author But I have a new question now Why is my console spamming "match: [null,null,null,null,]" now, when I throw the entity? Bringing the best mod back alive! Our mod REFORGED! Balkon's Weapons for 1.8: https://github.com/TheOnlySilverClaw/Reforged/releases
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