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Posted

I am trying to make an armor, that has a grayscale texture, and gets colorized into for instance pink, (I want to colorize the armor, not the items)

but I couldn't find any methods in the leather armor, except for these:

@Override
public int getColor(ItemStack item){
	return color;
}

@Override
@SideOnly(Side.CLIENT)
public boolean hasColor(ItemStack item){
	return true;
}

but it is still not working.

Those are the methods that you need to use, take a look at LayerArmorBase

I think its my java of the variables.

What is "LayerArmorBase"? I didnt find a class/method/object anywhere

In MC 1.8, it's a class in <Forge>\build\tmp\recompSrc\net\minecraft\client\renderer\entity\layers

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

Then you'll need to search for it. It should be nearby, if not the same.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

Render layers were added in 1.8. In 1.7.10 and earlier, armour rendering (including colours) is handled directly in the appropriate

Render

class (

RenderBiped

for biped mobs,

RenderPlayer

for players).

 

Those are the right methods, though only

getColor

is used for rendering.

hasColor

is only used for armour dyeing recipes.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

  • 1 month later...

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