Jump to content

Recommended Posts

Posted

1. Use Techne or the Tabula-mod to create a 3D-Model. I recommend Tabula, because Techne is a bit outdated

 

2. Export it as a Java-class

 

3. Copy the Java-class to your mod

 

4. Write a Renderer like this (adjust it with your things):

https://github.com/TheOnlySilverClaw/Reforged/blob/master/java/org/silvercatcher/reforged/render/RenderJavelin.java

 

5. Write an Entity

 

6. Registering everything:

In your CommonProxy (IN THE PRE-INIT-METHOD) :

 private void registerEntities() {
	int count = 1;
	EntityRegistry.registerModEntity(CLASSOFTHEENTITY, "NAMEOFTHEENTITY", count++, YOURMODCLASS.instance, 120, 3, true); 
} 

 

In your ClientProxy (IN THE INIT-METHOD) :

private void registerEntities() {
	RenderManager manager = Minecraft.getMinecraft().getRenderManager();
	RenderingRegistry.registerEntityRenderingHandler(CLASSOFTHEENTITY, new CLASSOFTHERENDERER(manager)));
}

Bringing the best mod back alive! Our mod REFORGED!

Balkon's Weapons for 1.8: https://github.com/TheOnlySilverClaw/Reforged/releases

Posted

Can someone write a tutotial how to load 3d models? Old .OBJ tutorial are not working in new versions.

 

During model bake event call...

event.modelLoader.getModel(new ResourceLocation("your_mod:block/your_model_name.obj"));

 

Thus endeth the tutorial.

Posted

Thank you both, I will try it, but it is convenient for me to load .obj.

 

 

Can someone write a tutotial how to load 3d models? Old .OBJ tutorial are not working in new versions.

 

During model bake event call...

event.modelLoader.getModel(new ResourceLocation("your_mod:block/your_model_name.obj"));

 

Thus endeth the tutorial.

 

Can you describe it in more detail? Or may be give me a link to some tutorial?

Posted

There is no tutorial because it's that simple for calling it. Literally just call that method in a Model Bake Event handler. Once the model is baked that's what's linked to that file call. If you need help with even handlers there are plenty of tutorials out and about for that.

I think its my java of the variables.

Posted

There is no tutorial because it's that simple for calling it. Literally just call that method in a Model Bake Event handler. Once the model is baked that's what's linked to that file call. If you need help with even handlers there are plenty of tutorials out and about for that.

 

Ok, thank you!  :)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I tried do download the essential mod to my mod pack but i didnt work. I paly on 1.21 and it should work. I use neoforge for my modding. The weird things is my friend somehow added the mod to his modpack and many others that I somehow can´t. Is there anything i can do? 
    • Thanks, I've now installed a slightly newer version and the server is at least starting up now.
    • i have the same issue. Found 1 Create mod class dependency(ies) in createdeco-1.3.3-1.19.2.jar, which are missing from the current create-1.19.2-0.5.1.i.jar Found 11 Create mod class dependency(ies) in createaddition-fabric+1.19.2-20230723a.jar, which are missing from the current create-1.19.2-0.5.1.i.jar Detailed walkthrough of mods which rely on missing Create mod classes: Mod: createaddition-fabric+1.19.2-20230723a.jar Missing classes of create: com/simibubi/create/compat/jei/category/sequencedAssembly/JeiSequencedAssemblySubCategory com/simibubi/create/compat/recipeViewerCommon/SequencedAssemblySubCategoryType com/simibubi/create/compat/rei/CreateREI com/simibubi/create/compat/rei/EmptyBackground com/simibubi/create/compat/rei/ItemIcon com/simibubi/create/compat/rei/category/CreateRecipeCategory com/simibubi/create/compat/rei/category/WidgetUtil com/simibubi/create/compat/rei/category/animations/AnimatedBlazeBurner com/simibubi/create/compat/rei/category/animations/AnimatedKinetics com/simibubi/create/compat/rei/category/sequencedAssembly/ReiSequencedAssemblySubCategory com/simibubi/create/compat/rei/display/CreateDisplay Mod: createdeco-1.3.3-1.19.2.jar Missing classes of create: com/simibubi/create/content/kinetics/fan/SplashingRecipe
    • The crash points to moonlight lib - try other builds or make a test without this mod and the mods requiring it
    • Do you have shaders enabled? There is an issue with the mod simpleclouds - remove this mod or disable shaders, if enabled  
  • Topics

  • Who's Online (See full list)

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.