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Posted

I can't get my ore to generate in the world...

I used the following generation code with no luck...  :(

Is there something wrong with the code or a better way to do it?

public void GenerateSurface(World world, Random rand, int chunkX, int chunkZ)
    {
                    for(int l = 0; l < 25; l++)
                    {
                            int i1 = chunkX + rand.nextInt(16);
                            int j1 = rand.nextInt(60);
                            int k1 = chunkZ + rand.nextInt(16);
                            (new WorldGenMinable(oreCopper.blockID, 10)).generate(world, rand, i1, j1, k1);
                    }
    }

Sorry if this is in the wrong section.

Posted

Here's the code for my mod_xxx.java and the block I am trying to generate. I can't seem to figure out why its not generating... Everything but the generating works

 

mod_XXX

 

  Reveal hidden contents

 

texasjake95_CopperBlock.java

 

  Reveal hidden contents

 

 

 

Posted

for(int l = 0; l < 999; l++) umm...

oreCopper.blockID, 100 umm...

int j1 = random.nextInt(256); umm...

 

I'm not sure how that would affect it, but it doesn't seem right compared to your original posted code.

 

Also, you don't need to implement ITextureProvider, all blocks/items do already.

Posted
  On 6/13/2012 at 2:26 PM, volcomrj said:

for(int l = 0; l < 999; l++) umm...

oreCopper.blockID, 100 umm...

int j1 = random.nextInt(256); umm...

 

I'm not sure how that would affect it, but it doesn't seem right compared to your original posted code.

 

Also, you don't need to implement ITextureProvider, all blocks/items do already.

I was experimenting with different tutorials and forgot to change back

 

Edit:

Found out what was wrong there was a capital G on generateSurface...  :o I cant believe that one typo didn't allow my ore to generate...

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