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Posted

So I have been trying to get a GUI to work for ages, but it won't.

The game launches and runs fine, but it crashes when I try to open it it crashes.

Using Forge 1.7.10

 

Crash log:

http://pastebin.com/0Vq0zhZP

 

Container:

http://pastebin.com/1f02amVJ

 

GuiHandler

http://pastebin.com/ypX4t0We

 

TileEntity

http://pastebin.com/BHVN0yUT

 

Gui(2)

http://pastebin.com/EBrKgdfq

 

I have been following _BedrockMiner_'s tutorials for this.

IGuiHandler must return Container on server and Gui on client. You are returning containers on both.

For example:

Server: new ContainerFood()

Client: new GuiFood(newContainerFood()) // you probably want this to be inside constructor.

1.7.10 is no longer supported by forge, you are on your own.

What Ernio said is correct and will cause a crash if not fixed, but it's not the cause of this crash in particular.

 

The object you passed to

EntityPlayer#openGui

doesn't have an

IGuiHandler

registered for it. This means you either didn't register your mod's

IGuiHandler

correctly or you're not passing the instance of your

@Mod

class to

EntityPlayer#openGui

.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

  • Author

registering GuiHandler:

NetworkRegistry.INSTANCE.registerGuiHandler(this, new SporksGuiHandler());

in my main class in  the FMLPreInitializationEvent

 

I register my SporksStuff instance like this:

@Instance("SporksStuff")

public static SporksStuff instance = new SporksStuff();  //I tried just public static SporksStuff instance; - didn't work

 

And I run openGui like so:

player.openGui(SporksStuff.instance, SporksGuiHandler.FEEDER_GUI_ID, world, x, y, z);

 

Is this right? If not where did I go wrong?

The point of the

@Instance

annotation is that FML populates the field with the instance it's created. An instance created in the field's initialiser won't work for anything because it won't be the instance that FML knows about.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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