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[FIXED] How do I get my Custom Furnace Icon to the Regular Furnace Orientation?


wdolezal5

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I have a slight problem, it's that the custom furnace icon is flipped and it should look like the default furnace, I've tried everything to fix it,

 

Picture:

Kf7wtNR.png

 

 

 

The picture is showing what it looks like in the furnace, and the regular furnace is in there for reference.

 

 

All the code that makes up my furnace is below, and the files that associate with it;

 

Code and Classes:

 

 

BlockSteelFurnace.java

package com.wd.tasermod.blocks;

import java.util.Map;
import java.util.Random;

import com.google.common.collect.Maps;
import com.wd.tasermod.TaserMain;
import com.wd.tasermod.entity.tileentity.TileEntitySteelFurnace;
import com.wd.tasermod.utils.TaserItemsAndBlocks;
import com.wd.tasermod.utils.TaserReference;

import cpw.mods.fml.common.ModContainer;
import cpw.mods.fml.common.network.IGuiHandler;
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityFurnace;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;

public class BlockSteelFurnace extends BlockContainer implements ITileEntityProvider {

private final Random rand = new Random();
private final boolean isActive;
private static boolean keepInventory = false;
@SideOnly(Side.CLIENT)
private IIcon iconTop;
@SideOnly(Side.CLIENT)
private IIcon iconFront;
private static final String __OBFID = "CL_00000248";

private Map<ModContainer, IGuiHandler> clientGuiHandlers = Maps.newHashMap();

public BlockSteelFurnace(boolean isActive){
	super(Material.rock);
	this.isActive= isActive;
}


public Item getItemDropped(int p_149650_1_, Random rand, int p_149650_3_)
{
	return Item.getItemFromBlock(TaserItemsAndBlocks.Steel_Furnace);
}


public void onBlockAdded(World world, int x, int y, int z)
{
	super.onBlockAdded(world, x, y, z);
	this.setDefaultDirection(world, x, y, z);
}

private void setDefaultDirection(World world, int x, int y, int z)
{
	if (!world.isRemote)
	{
		Block block = world.getBlock(x, y, z - 1);
		Block block1 = world.getBlock(x, y, z + 1);
		Block block2 = world.getBlock(x - 1, y, z);
		Block block3 = world.getBlock(x + 1, y, z);
		byte b0 = 3;

		if (block.func_149730_j() && !block1.func_149730_j())
		{
			b0 = 3;
		}

		if (block1.func_149730_j() && !block.func_149730_j())
		{
			b0 = 2;
		}

		if (block2.func_149730_j() && !block3.func_149730_j())
		{
			b0 = 5;
		}

		if (block3.func_149730_j() && !block2.func_149730_j())
		{
			b0 = 4;
		}

		world.setBlockMetadataWithNotify(x, y, z, b0, 2);
	}
}


@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int meta)
{
	return side == 1 ? this.iconTop : (side == 0 ? this.iconTop : (side != meta ? this.blockIcon : this.iconFront));
}

@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister p_149651_1_)
{
	this.blockIcon = p_149651_1_.registerIcon(TaserReference.modid + ":" + "Steel_Furnace_Side");
	this.iconFront = p_149651_1_.registerIcon(TaserReference.modid + ":" + (this.isActive ? "Steel_Furnace_FrontActive" : "Steel_Furnace_Front"));
	this.iconTop = p_149651_1_.registerIcon(TaserReference.modid + ":" + "Steel_Furnace_Top");
}

public boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_)
{
	p_149727_5_.openGui(TaserMain.instance, 0, p_149727_1_, p_149727_2_, p_149727_3_, p_149727_4_);
	return true;
}


public static void updateFurnaceBlockState(boolean p_149931_0_, World p_149931_1_, int p_149931_2_, int p_149931_3_, int p_149931_4_)
{
	int l = p_149931_1_.getBlockMetadata(p_149931_2_, p_149931_3_, p_149931_4_);
	TileEntity tileentity = p_149931_1_.getTileEntity(p_149931_2_, p_149931_3_, p_149931_4_);
	keepInventory = true;

	if (p_149931_0_)
	{
		p_149931_1_.setBlock(p_149931_2_, p_149931_3_, p_149931_4_, TaserItemsAndBlocks.Steel_FurnaceActive);
	}
	else
	{
		p_149931_1_.setBlock(p_149931_2_, p_149931_3_, p_149931_4_, TaserItemsAndBlocks.Steel_Furnace);
	}

	keepInventory = false;
	p_149931_1_.setBlockMetadataWithNotify(p_149931_2_, p_149931_3_, p_149931_4_, l, 2);

	if (tileentity != null)
	{
		tileentity.validate();
		p_149931_1_.setTileEntity(p_149931_2_, p_149931_3_, p_149931_4_, tileentity);
	}
}


public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_)
{
	return new TileEntitySteelFurnace();
}


public void onBlockPlacedBy(World p_149689_1_, int p_149689_2_, int p_149689_3_, int p_149689_4_, EntityLivingBase p_149689_5_, ItemStack p_149689_6_)
{
	int l = MathHelper.floor_double((double)(p_149689_5_.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;

	if (l == 0)
	{
		p_149689_1_.setBlockMetadataWithNotify(p_149689_2_, p_149689_3_, p_149689_4_, 2, 2);
	}

	if (l == 1)
	{
		p_149689_1_.setBlockMetadataWithNotify(p_149689_2_, p_149689_3_, p_149689_4_, 5, 2);
	}

	if (l == 2)
	{
		p_149689_1_.setBlockMetadataWithNotify(p_149689_2_, p_149689_3_, p_149689_4_, 3, 2);
	}

	if (l == 3)
	{
		p_149689_1_.setBlockMetadataWithNotify(p_149689_2_, p_149689_3_, p_149689_4_, 4, 2);
	}

	if (p_149689_6_.hasDisplayName())
	{
		((TileEntitySteelFurnace)p_149689_1_.getTileEntity(p_149689_2_, p_149689_3_, p_149689_4_)).func_145951_a(p_149689_6_.getDisplayName());
	}
}

public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_)
{
	if (!keepInventory)
	{
		TileEntitySteelFurnace tileentityfurnace = (TileEntitySteelFurnace)p_149749_1_.getTileEntity(p_149749_2_, p_149749_3_, p_149749_4_);

		if (tileentityfurnace != null)
		{
			for (int i1 = 0; i1 < tileentityfurnace.getSizeInventory(); ++i1)
			{
				ItemStack itemstack = tileentityfurnace.getStackInSlot(i1);

				if (itemstack != null)
				{
					float f = this.rand.nextFloat() * 0.8F + 0.1F;
					float f1 = this.rand.nextFloat() * 0.8F + 0.1F;
					float f2 = this.rand.nextFloat() * 0.8F + 0.1F;

					while (itemstack.stackSize > 0)
					{
						int j1 = this.rand.nextInt(21) + 10;

						if (j1 > itemstack.stackSize)
						{
							j1 = itemstack.stackSize;
						}

						itemstack.stackSize -= j1;
						EntityItem entityitem = new EntityItem(p_149749_1_, (double)((float)p_149749_2_ + f), (double)((float)p_149749_3_ + f1), (double)((float)p_149749_4_ + f2), new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));

						if (itemstack.hasTagCompound())
						{
							entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy());
						}

						float f3 = 0.05F;
						entityitem.motionX = (double)((float)this.rand.nextGaussian() * f3);
						entityitem.motionY = (double)((float)this.rand.nextGaussian() * f3 + 0.2F);
						entityitem.motionZ = (double)((float)this.rand.nextGaussian() * f3);
						p_149749_1_.spawnEntityInWorld(entityitem);
					}
				}
			}

			p_149749_1_.func_147453_f(p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_);
		}
	}

	super.breakBlock(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_, p_149749_6_);
}


@SideOnly(Side.CLIENT)
public void randomDisplayTick(World p_149734_1_, int p_149734_2_, int p_149734_3_, int p_149734_4_, Random p_149734_5_)
{
	if (this.isActive)
	{
		int l = p_149734_1_.getBlockMetadata(p_149734_2_, p_149734_3_, p_149734_4_);
		float f = (float)p_149734_2_ + 0.5F;
		float f1 = (float)p_149734_3_ + 0.0F + p_149734_5_.nextFloat() * 6.0F / 16.0F;
		float f2 = (float)p_149734_4_ + 0.5F;
		float f3 = 0.52F;
		float f4 = p_149734_5_.nextFloat() * 0.6F - 0.3F;

		if (l == 4)
		{
			p_149734_1_.spawnParticle("smoke", (double)(f - f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D);
			p_149734_1_.spawnParticle("flame", (double)(f - f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D);
		}
		else if (l == 5)
		{
			p_149734_1_.spawnParticle("smoke", (double)(f + f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D);
			p_149734_1_.spawnParticle("flame", (double)(f + f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D);
		}
		else if (l == 2)
		{
			p_149734_1_.spawnParticle("smoke", (double)(f + f4), (double)f1, (double)(f2 - f3), 0.0D, 0.0D, 0.0D);
			p_149734_1_.spawnParticle("flame", (double)(f + f4), (double)f1, (double)(f2 - f3), 0.0D, 0.0D, 0.0D);
		}
		else if (l == 3)
		{
			p_149734_1_.spawnParticle("smoke", (double)(f + f4), (double)f1, (double)(f2 + f3), 0.0D, 0.0D, 0.0D);
			p_149734_1_.spawnParticle("flame", (double)(f + f4), (double)f1, (double)(f2 + f3), 0.0D, 0.0D, 0.0D);
		}
	}
}

/**
 * If this returns true, then comparators facing away from this block will use the value from
 * getComparatorInputOverride instead of the actual redstone signal strength.
 */
public boolean hasComparatorInputOverride()
{
	return true;
}

/**
 * If hasComparatorInputOverride returns true, the return value from this is used instead of the redstone signal
 * strength when this block inputs to a comparator.
 */
public int getComparatorInputOverride(World p_149736_1_, int p_149736_2_, int p_149736_3_, int p_149736_4_, int p_149736_5_)
{
	return Container.calcRedstoneFromInventory((IInventory)p_149736_1_.getTileEntity(p_149736_2_, p_149736_3_, p_149736_4_));
}

/**
 * Gets an item for the block being called on. Args: world, x, y, z
 */
@SideOnly(Side.CLIENT)
public Item getItem(World world, int x, int y, int z)
{
	return Item.getItemFromBlock(TaserItemsAndBlocks.Steel_Furnace);
}
}

 

 

TileEntitySteelFurnace.java

package com.wd.tasermod.entity.tileentity;

import com.wd.tasermod.blocks.BlockSteelFurnace;
import com.wd.tasermod.utils.TaserFurnaceRecipes;

import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFurnace;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemHoe;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.item.ItemTool;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;

public class TileEntitySteelFurnace extends TileEntity implements ISidedInventory
{
    private static final int[] slotsTop = new int[] {0};
    private static final int[] slotsBottom = new int[] {2, 1};
    private static final int[] slotsSides = new int[] {1};
    /** The ItemStacks that hold the items currently being used in the furnace */
    private ItemStack[] furnaceItemStacks = new ItemStack[3];
    /** The number of ticks that the furnace will keep burning */
    public int furnaceBurnTime;
    /** The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for */
    public int currentItemBurnTime;
    /** The number of ticks that the current item has been cooking for */
    public int furnaceCookTime;
    private String field_145958_o;
    private static final String __OBFID = "CL_00000357";

    /**
     * Returns the number of slots in the inventory.
     */
    public int getSizeInventory()
    {
        return this.furnaceItemStacks.length;
    }

    /**
     * Returns the stack in slot i
     */
    public ItemStack getStackInSlot(int p_70301_1_)
    {
        return this.furnaceItemStacks[p_70301_1_];
    }

    /**
     * Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a
     * new stack.
     */
    public ItemStack decrStackSize(int p_70298_1_, int p_70298_2_)
    {
        if (this.furnaceItemStacks[p_70298_1_] != null)
        {
            ItemStack itemstack;

            if (this.furnaceItemStacks[p_70298_1_].stackSize <= p_70298_2_)
            {
                itemstack = this.furnaceItemStacks[p_70298_1_];
                this.furnaceItemStacks[p_70298_1_] = null;
                return itemstack;
            }
            else
            {
                itemstack = this.furnaceItemStacks[p_70298_1_].splitStack(p_70298_2_);

                if (this.furnaceItemStacks[p_70298_1_].stackSize == 0)
                {
                    this.furnaceItemStacks[p_70298_1_] = null;
                }

                return itemstack;
            }
        }
        else
        {
            return null;
        }
    }

    /**
     * When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem -
     * like when you close a workbench GUI.
     */
    public ItemStack getStackInSlotOnClosing(int p_70304_1_)
    {
        if (this.furnaceItemStacks[p_70304_1_] != null)
        {
            ItemStack itemstack = this.furnaceItemStacks[p_70304_1_];
            this.furnaceItemStacks[p_70304_1_] = null;
            return itemstack;
        }
        else
        {
            return null;
        }
    }

    /**
     * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
     */
    public void setInventorySlotContents(int p_70299_1_, ItemStack p_70299_2_)
    {
        this.furnaceItemStacks[p_70299_1_] = p_70299_2_;

        if (p_70299_2_ != null && p_70299_2_.stackSize > this.getInventoryStackLimit())
        {
            p_70299_2_.stackSize = this.getInventoryStackLimit();
        }
    }

    /**
     * Returns the name of the inventory
     */
    public String getInventoryName()
    {
        return this.hasCustomInventoryName() ? this.field_145958_o : "Steel Furnace";
    }

    /**
     * Returns if the inventory is named
     */
    public boolean hasCustomInventoryName()
    {
        return this.field_145958_o != null && this.field_145958_o.length() > 0;
    }

    public void func_145951_a(String p_145951_1_)
    {
        this.field_145958_o = p_145951_1_;
    }

    public void readFromNBT(NBTTagCompound p_145839_1_)
    {
        super.readFromNBT(p_145839_1_);
        NBTTagList nbttaglist = p_145839_1_.getTagList("Items", 10);
        this.furnaceItemStacks = new ItemStack[this.getSizeInventory()];

        for (int i = 0; i < nbttaglist.tagCount(); ++i)
        {
            NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i);
            byte b0 = nbttagcompound1.getByte("Slot");

            if (b0 >= 0 && b0 < this.furnaceItemStacks.length)
            {
                this.furnaceItemStacks[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
            }
        }

        this.furnaceBurnTime = p_145839_1_.getShort("BurnTime");
        this.furnaceCookTime = p_145839_1_.getShort("CookTime");
        this.currentItemBurnTime = getItemBurnTime(this.furnaceItemStacks[1]);

        if (p_145839_1_.hasKey("CustomName", )
        {
            this.field_145958_o = p_145839_1_.getString("CustomName");
        }
    }

    public void writeToNBT(NBTTagCompound p_145841_1_)
    {
        super.writeToNBT(p_145841_1_);
        p_145841_1_.setShort("BurnTime", (short)this.furnaceBurnTime);
        p_145841_1_.setShort("CookTime", (short)this.furnaceCookTime);
        NBTTagList nbttaglist = new NBTTagList();

        for (int i = 0; i < this.furnaceItemStacks.length; ++i)
        {
            if (this.furnaceItemStacks[i] != null)
            {
                NBTTagCompound nbttagcompound1 = new NBTTagCompound();
                nbttagcompound1.setByte("Slot", (byte)i);
                this.furnaceItemStacks[i].writeToNBT(nbttagcompound1);
                nbttaglist.appendTag(nbttagcompound1);
            }
        }

        p_145841_1_.setTag("Items", nbttaglist);

        if (this.hasCustomInventoryName())
        {
            p_145841_1_.setString("CustomName", this.field_145958_o);
        }
    }

    /**
     * Returns the maximum stack size for a inventory slot.
     */
    public int getInventoryStackLimit()
    {
        return 64;
    }

    /**
     * Returns an integer between 0 and the passed value representing how close the current item is to being completely
     * cooked
     */
    @SideOnly(Side.CLIENT)
    public int getCookProgressScaled(int p_145953_1_)
    {
        return this.furnaceCookTime * p_145953_1_ / 200;
    }

    /**
     * Returns an integer between 0 and the passed value representing how much burn time is left on the current fuel
     * item, where 0 means that the item is exhausted and the passed value means that the item is fresh
     */
    @SideOnly(Side.CLIENT)
    public int getBurnTimeRemainingScaled(int p_145955_1_)
    {
        if (this.currentItemBurnTime == 0)
        {
            this.currentItemBurnTime = 200;
        }

        return this.furnaceBurnTime * p_145955_1_ / this.currentItemBurnTime;
    }

    /**
     * Furnace isBurning
     */
    public boolean isBurning()
    {
        return this.furnaceBurnTime > 0;
    }

    public void updateEntity()
    {
        boolean flag = this.furnaceBurnTime > 0;
        boolean flag1 = false;

        if (this.furnaceBurnTime > 0)
        {
            --this.furnaceBurnTime;
        }

        if (!this.worldObj.isRemote)
        {
            if (this.furnaceBurnTime != 0 || this.furnaceItemStacks[1] != null && this.furnaceItemStacks[0] != null)
            {
                if (this.furnaceBurnTime == 0 && this.canSmelt())
                {
                    this.currentItemBurnTime = this.furnaceBurnTime = getItemBurnTime(this.furnaceItemStacks[1]);

                    if (this.furnaceBurnTime > 0)
                    {
                        flag1 = true;

                        if (this.furnaceItemStacks[1] != null)
                        {
                            --this.furnaceItemStacks[1].stackSize;

                            if (this.furnaceItemStacks[1].stackSize == 0)
                            {
                                this.furnaceItemStacks[1] = furnaceItemStacks[1].getItem().getContainerItem(furnaceItemStacks[1]);
                            }
                        }
                    }
                }

                if (this.isBurning() && this.canSmelt())
                {
                    ++this.furnaceCookTime;

                    if (this.furnaceCookTime == 200)
                    {
                        this.furnaceCookTime = 0;
                        this.smeltItem();
                        flag1 = true;
                    }
                }
                else
                {
                    this.furnaceCookTime = 0;
                }
            }

            if (flag != this.furnaceBurnTime > 0)
            {
                flag1 = true;
                BlockSteelFurnace.updateFurnaceBlockState(this.furnaceBurnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord);
            }
        }

        if (flag1)
        {
            this.markDirty();
        }
    }

    /**
     * Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc.
     */
    private boolean canSmelt()
    {
        if (this.furnaceItemStacks[0] == null)
        {
            return false;
        }
        else
        {
            ItemStack itemstack = TaserFurnaceRecipes.smelting().getSmeltingResult(this.furnaceItemStacks[0]);
            if (itemstack == null) return false;
            if (this.furnaceItemStacks[2] == null) return true;
            if (!this.furnaceItemStacks[2].isItemEqual(itemstack)) return false;
            int result = furnaceItemStacks[2].stackSize + itemstack.stackSize;
            return result <= getInventoryStackLimit() && result <= this.furnaceItemStacks[2].getMaxStackSize(); //Forge BugFix: Make it respect stack sizes properly.
        }
    }
    

    /**
     * Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
     */
    public void smeltItem()
    {
        if (this.canSmelt())
        {
            ItemStack itemstack = TaserFurnaceRecipes.smelting().getSmeltingResult(this.furnaceItemStacks[0]);

            if (this.furnaceItemStacks[2] == null)
            {
                this.furnaceItemStacks[2] = itemstack.copy();
            }
            else if (this.furnaceItemStacks[2].getItem() == itemstack.getItem())
            {
                this.furnaceItemStacks[2].stackSize += itemstack.stackSize; // Forge BugFix: Results may have multiple items
            }

            --this.furnaceItemStacks[0].stackSize;

            if (this.furnaceItemStacks[0].stackSize <= 0)
            {
                this.furnaceItemStacks[0] = null;
            }
        }
    }

    /**
     * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't
     * fuel
     */
    public static int getItemBurnTime(ItemStack p_145952_0_)
    {
        if (p_145952_0_ == null)
        {
            return 0;
        }
        else
        {
            Item item = p_145952_0_.getItem();
            if (item == Items.lava_bucket) return 20000;
            if (item == Items.blaze_rod) return 2400;
            return GameRegistry.getFuelValue(p_145952_0_);
        }
    }

    public static boolean isItemFuel(ItemStack p_145954_0_)
    {
        /**
         * Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't
         * fuel
         */
        return getItemBurnTime(p_145954_0_) > 0;
    }

    /**
     * Do not make give this method the name canInteractWith because it clashes with Container
     */
    public boolean isUseableByPlayer(EntityPlayer p_70300_1_)
    {
        return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : p_70300_1_.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
    }

    public void openInventory() {}

    public void closeInventory() {}

    /**
     * Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
     */
    public boolean isItemValidForSlot(int p_94041_1_, ItemStack p_94041_2_)
    {
        return p_94041_1_ == 2 ? false : (p_94041_1_ == 1 ? isItemFuel(p_94041_2_) : true);
    }

    /**
     * Returns an array containing the indices of the slots that can be accessed by automation on the given side of this
     * block.
     */
    public int[] getAccessibleSlotsFromSide(int p_94128_1_)
    {
        return p_94128_1_ == 0 ? slotsBottom : (p_94128_1_ == 1 ? slotsTop : slotsSides);
    }

    /**
     * Returns true if automation can insert the given item in the given slot from the given side. Args: Slot, item,
     * side
     */
    public boolean canInsertItem(int p_102007_1_, ItemStack p_102007_2_, int p_102007_3_)
    {
        return this.isItemValidForSlot(p_102007_1_, p_102007_2_);
    }

    /**
     * Returns true if automation can extract the given item in the given slot from the given side. Args: Slot, item,
     * side
     */
    public boolean canExtractItem(int p_102008_1_, ItemStack p_102008_2_, int p_102008_3_)
    {
        return p_102008_3_ != 0 || p_102008_1_ != 1 || p_102008_2_.getItem() == Items.bucket;
    }
}

 

 

GuiSteelFurnace.java

package com.wd.tasermod.gui;

import org.lwjgl.opengl.GL11;

import com.wd.tasermod.entity.tileentity.TileEntitySteelFurnace;
import com.wd.tasermod.utils.TaserReference;

import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.util.ResourceLocation;

public class GuiSteelFurnace extends GuiContainer {

private static final ResourceLocation steelFurnaceGuiTextures = new ResourceLocation(TaserReference.modid + ":" + "textures/gui/steelfurnace.png");

public TileEntitySteelFurnace steelFurnace;


public GuiSteelFurnace(InventoryPlayer inventoryPlayer, TileEntitySteelFurnace entity) {
	super(new ContainerSteelFurnace(inventoryPlayer, entity));
	this.steelFurnace = entity;
}

protected void drawGuiContainerForegroundLayer(int p_146979_1_, int p_146979_2_)
{
	String s = this.steelFurnace.hasCustomInventoryName() ? this.steelFurnace.getInventoryName() : I18n.format(this.steelFurnace.getInventoryName(), new Object[0]);
	this.fontRendererObj.drawString(s, this.xSize / 2 - this.fontRendererObj.getStringWidth(s) / 2, 6, 4210752);
	this.fontRendererObj.drawString(I18n.format("container.inventory", new Object[0]), 8, this.ySize - 96 + 2, 4210752);
}

@Override
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) {
	GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
	this.mc.getTextureManager().bindTexture(steelFurnaceGuiTextures);

	this.drawTexturedModalRect(guiLeft, guiTop, 0, 0, this.xSize, this.ySize);


	if (this.steelFurnace.isBurning())
	{
		int k = this.steelFurnace.getBurnTimeRemainingScaled(12);
		drawTexturedModalRect(guiLeft + 56,  guiTop + 36+12-k,176, 12-k, 14, k + 2);
	}

	int k = this.steelFurnace.getCookProgressScaled(24);
	drawTexturedModalRect(guiLeft + 79, guiTop + 34, 176, 14, k + 1, 16);
}

}

 

 

ContainerSteelFurnace.java

package com.wd.tasermod.gui;

import com.wd.tasermod.entity.tileentity.TileEntitySteelFurnace;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.inventory.SlotFurnace;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.tileentity.TileEntityFurnace;

public class ContainerSteelFurnace extends Container {

private TileEntitySteelFurnace tileFurnace;
private int lastCookTime;
private int lastBurnTime;
private int lastItemBurnTime;

public ContainerSteelFurnace(InventoryPlayer player, TileEntitySteelFurnace tileEntityFurnace){
	this.tileFurnace = tileEntityFurnace;
	this.addSlotToContainer(new Slot(tileEntityFurnace, 0, 56, 17));
	this.addSlotToContainer(new Slot(tileEntityFurnace, 1, 56, 53));
	this.addSlotToContainer(new SlotFurnace(player.player, tileEntityFurnace, 2, 116, 35));
	int i;

	for(i = 0; i < 3; ++i){
		for(int j = 0; j < 9; ++j){
			this.addSlotToContainer(new Slot(player, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
		}
	}

	for(i = 0; i < 9; ++i){
		this.addSlotToContainer(new Slot(player, i , 8 + i * 18 , 142));
	}
}

public void addCraftingToCrafters(ICrafting craft){
	super.addCraftingToCrafters(craft);
	craft.sendProgressBarUpdate(this, 0, this.tileFurnace.furnaceCookTime);
	craft.sendProgressBarUpdate(this, 1, this.tileFurnace.furnaceBurnTime);
	craft.sendProgressBarUpdate(this, 2, this.tileFurnace.currentItemBurnTime);
}

public void detectAndSendChanges(){
	super.detectAndSendChanges();
	for(int i = 0; i < this.crafters.size(); ++i){
		ICrafting craft = (ICrafting) this.crafters.get(i);

		if(this.lastCookTime != this.tileFurnace.furnaceCookTime){
			craft.sendProgressBarUpdate(this, 0, this.tileFurnace.furnaceCookTime);
		}

		if(this.lastBurnTime != this.tileFurnace.furnaceBurnTime){
			craft.sendProgressBarUpdate(this, 1, this.tileFurnace.furnaceBurnTime);
		}

		if(this.lastItemBurnTime != this.tileFurnace.currentItemBurnTime){
			craft.sendProgressBarUpdate(this, 2, this.tileFurnace.currentItemBurnTime);
		}
	}

	this.lastBurnTime = this.tileFurnace.furnaceBurnTime;
	this.lastCookTime = this.tileFurnace.furnaceCookTime;
	this.lastItemBurnTime = this.tileFurnace.currentItemBurnTime;
}

@SideOnly(Side.CLIENT)
public void updateProgressBar(int par1, int par2){
	if(par1 == 0){
		this.tileFurnace.furnaceCookTime = par2;
	}

	if(par1 == 1){
		this.tileFurnace.furnaceBurnTime = par2;
	}

	if(par1 == 2){
		this.tileFurnace.currentItemBurnTime = par2;
	}
}

@Override
public boolean canInteractWith(EntityPlayer player) {
	return this.tileFurnace.isUseableByPlayer(player);
}

public ItemStack transferStackInSlot(EntityPlayer player, int par2){
	ItemStack itemstack = null;
	Slot slot = (Slot) this.inventorySlots.get(par2);

	if(slot != null && slot.getHasStack()){
		ItemStack itemstack1 = slot.getStack();
		itemstack = itemstack1.copy();

		if(par2 == 2){
			if(!this.mergeItemStack(itemstack1, 3, 39, true)){
				return null;
			}
			slot.onSlotChange(itemstack1, itemstack);
		}else if(par2 != 1 && par2 != 0){
			if(FurnaceRecipes.smelting().getSmeltingResult(itemstack1) != null){
				if(!this.mergeItemStack(itemstack1, 0, 1, false)){
					return null;
				}
			}else if(TileEntitySteelFurnace.isItemFuel(itemstack1)){
				if(!this.mergeItemStack(itemstack1, 1, 2, false)){
					return null;
				}
			}else if(par2 >=3 && par2 < 30){
				if(!this.mergeItemStack(itemstack1, 30, 39, false)){
					return null;
				}
			}else if(par2 >= 30 && par2 < 39 && !this.mergeItemStack(itemstack1, 3, 30, false)){
				return null;
			}
		}else if(!this.mergeItemStack(itemstack1, 3, 39, false)){
			return null;
		}
		if(itemstack1.stackSize == 0){
			slot.putStack((ItemStack)null);
		}else{
			slot.onSlotChanged();
		}
		if(itemstack1.stackSize == itemstack.stackSize){
			return null;
		}
		slot.onPickupFromSlot(player, itemstack1);
	}
	return itemstack;
}
}

 

 

 

My assumption is that it has something to do with the "BlockSteelFurnace.java", but I tried to do as much as I could with what I know how to do and still no luck. Any help is appreciated, and thank you so much!  :)

 

-Will

-Will. PLEASE do not send me messages with your problems, instead just post a thread first, and then other people can help you too. Thanks for the consideration.

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The textures are controlled by the model, which is controlled by the blockstates file. Post these.

 

What's your furnace supposed to look like?

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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In your block's model JSON, inherit from block orientable and set the front texture to the one you want to face you in the inventory screen:

{
    "parent": "minecraft:block/orientable",
    "textures": {
    	"particle" : "your_mod_id:blocks/block_main",
        "top": "your_mod_id:blocks/block_top",
        "side": "your_mod_id:blocks/block_side",
        "front": "your_mod_id:blocks/block_face"
    }
}

Furthermore, your SOUTH facing in your blockstates file should be the one with no rotation applied:

{
    "variants": {
        "facing=north": { "model": "your_mod_id:your_block_model", "y": 180 },
        "facing=south": { "model": "your_mod_id:your_block_model" },
        "facing=west": { "model": "your_mod_id:your_block_model", "y": 90 },
        "facing=east": { "model": "your_mod_id:your_block_model", "y": 270 }
    }
}

 

EDIT: I should also mention that the default value for the blockstate's facing is NORTH.

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This all dates back to Minecraft being an arse with the inventory render system such that the left side visible is Z-pos (south) but had facing blocks use meta:0 as default being Z-neg (north) and having to do workaround nonsense to render them correctly. Makes it a right headache for us modders (I had a block that needed an overlay based on world state to be rendered, so I created a fake block (prerendered overlay) to use as the inventory version, and had to orient the faces differently so that the front was on the visible face).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Thanks so much for all of your help guys!, it worked like a charm. changing topic to fixed. :)

 

-Will

-Will. PLEASE do not send me messages with your problems, instead just post a thread first, and then other people can help you too. Thanks for the consideration.

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