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Posted

Hey everyone,

I know we already had this here once, but unfortunately I cant find it..

I am triing to create tools, that are a composite of different smaller parts. Which means that I would love to assemble the texture from smaller parts.

I know how to create the items and access which things are part of it (hello nbt) , but how do i create the texture from it?

Posted
ISmartItemModel

is probably what you want. There are lots of threads here that mention it.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted

First of all thanks to both of you. I need to look if I am able to pull it off, because i am TOTALLY unexperienced in this area of minecraft forge and hoped it would be easier

But still, thanks for your help!

Posted

It's actually not actually all that difficult. Just will take a bit of time to learn what is what since most of what you want will turn out to be adding one list of bake quads to another one and either caching those lists or combining them on the fly if you have a metric shit ton of combinations and memory is an issue.

I think its my java of the variables.

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