Posted February 9, 20169 yr In my gui elevator mod. If the player is not standing on or near the elevator it wont tp them to the floor they selected and tells console player moved wrongly. I read that if the origin and destination are not too far apart then it is fine however if they are too far i would need a packet to send the player to the destination. I however have a basic understanding of how the packets work and dont know how to use packets to teleport the player. Any help would be great
February 9, 20169 yr In my gui elevator mod. If the player is not standing on or near the elevator it wont tp them to the floor they selected and tells console player moved wrongly. I read that if the origin and destination are not too far apart then it is fine however if they are too far i would need a packet to send the player to the destination. I however have a basic understanding of how the packets work and dont know how to use packets to teleport the player. Any help would be great this is an awesome tutorial: http://www.minecraftforum.net/forums/mapping-and-modding/mapping-and-modding-tutorials/2137055-1-7-x-1-8-customizing-packet-handling-with by coolAlias EDIT: but if you already have a packet system than write in your handle Server the code what should happen with the player, in your example he should be teleported. you need to send the x, y, z coords within the packet where the player should be teleported "My Crew is World Wide." 「ヤング • エルトウ」
February 9, 20169 yr Author Yeah i know all this but is there a way to tell the server who is needing to be teleported. I have it setup to send the coords
February 10, 20169 yr Yeah i know all this but is there a way to tell the server who is needing to be teleported. I have it setup to send the coords Packet handlers have a message context that includes the player the packet came from. Done. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
February 10, 20169 yr Author Can you explain further. What method for the message context is it. Ie ctx.what
February 10, 20169 yr Do you know how to examine an object to locate properties? Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
February 10, 20169 yr Author What object am i looking for in where. I would like it explained. Just to be sure i am doing this right. I found this Ctx.getServerHandler().playerEntity Is this the entity of the player sending the packet?
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