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ModelResourceLocation parameters


riderj

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ModelResourceLocation(String modidPath, String p_i4081_2)

 

My current code (reference):

 

 

Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item,0, new ModelResourceLocation(Reference.MODID +":"+item.getRegistryName(), "inventory"));

 

 

I've done an extensive google search trying to figure out what the second string parameter is for ModelResourceLocation, but none of the results were of any help. What is the second string parameter, and is the name required to be anything specific? Can I name it anything relative to my mod? I currently have it set to inventory.

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ModelLoader.setCustomModelResourceLocation, is this equivalent to what I was doing?

 

Also, is there somewhere I can look to figure out what I should and should not do? Such as using getRegistryName() versus using substring with getUnlocalizedName().

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