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[SOLVED][1.7.10] Tile Entity NBT not saving


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Posted

I have a TileEntity which implements IEnergyHandler and has an EnergyStorage. When the world is closed, the energy storage is saved to NBT but the other values (an integer array and a simple integer) are not saving although they are also saved in the writeToNBT method. If I put a log output in the writeToNBT method, it doesn't seem to get called. I will provide code as soon as I am at home.

Posted

I will provide code as soon as I am at home.

 

Yeah, do that.  Without it your post is useless and we can't help you.  You may as well have waited to post until you got home.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Here you go:

package XFactHD.thermalreactors.common.blocks.machine.miscellaneous;

import XFactHD.thermalreactors.common.blocks.TileEntityBaseTR;
import XFactHD.thermalreactors.common.util.LogHelper;
import XFactHD.thermalreactors.common.util.Utils;
import cofh.api.energy.*;
import cofh.api.tileentity.IEnergyInfo;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.Packet;
import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;

public class TileEntityRFStorage extends TileEntityBaseTR implements IEnergyHandler, IEnergyInfo
{
    public EnergyStorage energyStorage = new EnergyStorage(320000000, 128000, 128000);
    public int[] sides = new int[]{1, 2, 1, 1, 1, 1};
    public int facing = 0;
    int last = 0;
    int ticks = 0;
    double chargePart;
    int result;

    public TileEntityRFStorage(){}

    @Override
    public boolean receiveClientEvent(int id, int arg)
    {
        if(id==0)
        {
            this.worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
            return true;
        }
        return false;
    }

    @Override
    public void updateEntity()
    {
        if(!worldObj.isRemote)
        {
            ticks++;
            if (ticks >= 20)
            {
                ticks = 0;
                if (last != getChargeIn8s())
                {
                    last = getChargeIn8s();
                    //LogHelper.info(energyStorage.getEnergyStored() + " " + chargePart + " " + result);
                    worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
                }
            }
            this.transferEnergy();
        }
    }

    @Override
    public void validate()
    {
        super.validate();
        worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
    }

    @Override
    public void invalidate()
    {
        super.invalidate();
    }

    //IEnergyHandler
    @Override
    public boolean canConnectEnergy(ForgeDirection fd)
    {
        return sides[utils.getIntFromFD(fd)] > 0;
    }

    public void setSide(int id, int setting)
    {
        ForgeDirection fd = ForgeDirection.UNKNOWN;
        switch (facing)
        {
            case 0: switch (id)
            {
                case 0: fd = ForgeDirection.DOWN;
                case 1: fd = ForgeDirection.UP;
                case 2: fd = ForgeDirection.NORTH;
                case 3: fd = ForgeDirection.SOUTH;
                case 4: fd = ForgeDirection.WEST;
                case 5: fd = ForgeDirection.EAST;
            }
            case 1: switch (id)
            {
                case 0: fd = ForgeDirection.DOWN;
                case 1: fd = ForgeDirection.UP;
                case 2: fd = ForgeDirection.WEST;
                case 3: fd = ForgeDirection.EAST;
                case 4: fd = ForgeDirection.NORTH;
                case 5: fd = ForgeDirection.SOUTH;
            }
            case 2: switch (id)
            {
                case 0: fd = ForgeDirection.DOWN;
                case 1: fd = ForgeDirection.UP;
                case 2: fd = ForgeDirection.SOUTH;
                case 3: fd = ForgeDirection.NORTH;
                case 4: fd = ForgeDirection.EAST;
                case 5: fd = ForgeDirection.WEST;
            }
            case 3: switch (id)
            {
                case 0: fd = ForgeDirection.DOWN;
                case 1: fd = ForgeDirection.UP;
                case 2: fd = ForgeDirection.EAST;
                case 3: fd = ForgeDirection.WEST;
                case 4: fd = ForgeDirection.SOUTH;
                case 5: fd = ForgeDirection.NORTH;
            }
            default: fd = ForgeDirection.UNKNOWN;
        }

        sides[utils.getIntFromFD(fd)] = setting;
        worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
    }

    public int getSide(int id)
    {
        switch (facing)
        {
            case 0: switch (id)
            {
                case 0: /*Bottom*/ return sides[0]; //Down
                case 1: /*Top*/ return sides[1]; //Up
                case 2: /*Front*/ return sides[2]; //North
                case 3: /*Back*/ return sides[3]; //South
                case 4: /*Right*/ return sides[4]; //West
                case 5: /*Left*/ return sides[5]; //East
            }
            case 1: switch (id)
            {
                case 0: /*Top*/ return sides[0];
                case 1: /*Bottom*/ return sides[1];
                case 2: /*Front*/ return sides[4];
                case 3: /*Back*/ return sides[5];
                case 4: /*Right*/ return sides[2];
                case 5: /*Left*/ return sides[3];
            }
            case 2: switch (id)
            {
                case 0: /*Top*/ return sides[0];
                case 1: /*Bottom*/ return sides[1];
                case 2: /*Front*/ return sides[3];
                case 3: /*Back*/ return sides[2];
                case 4: /*Right*/ return sides[5];
                case 5: /*Left*/ return sides[4];
            }
            case 3: switch (id)
            {
                case 0: /*Top*/ return sides[0];
                case 1: /*Bottom*/ return sides[1];
                case 2: /*Front*/ return sides[5];
                case 3: /*Back*/ return sides[4];
                case 4: /*Right*/ return sides[3];
                case 5: /*Left*/ return sides[2];
            }
            default: return 0;
        }
    }

    public int getChargeIn8s()
    {
        double chargePart = ((double)(energyStorage.getEnergyStored()/energyStorage.getMaxEnergyStored()));
        int result = ((int)chargePart*;
        return result;
    }

    @Override
    public int receiveEnergy(ForgeDirection fd, int amount, boolean simulate)
    {
        if (sides[utils.getIntFromFD(fd)] == 1 && !worldObj.isRemote)
        {
            return energyStorage.receiveEnergy(amount, simulate);
        }
        return 0;
    }

    @Override
    public int extractEnergy(ForgeDirection fd, int amount, boolean simulate)
    {
        if (sides[utils.getIntFromFD(fd)] == 2 && !worldObj.isRemote)
        {
            worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
            return energyStorage.extractEnergy(amount, simulate);
        }
        return 0;
    }

    @Override
    public int getEnergyStored(ForgeDirection forgeDirection)
    {
        return energyStorage.getEnergyStored();
    }

    @Override
    public int getMaxEnergyStored(ForgeDirection forgeDirection)
    {
        return energyStorage.getMaxEnergyStored();
    }

    protected void transferEnergy()
    {
        for(int i=0; i<6; i++)
        {
            ForgeDirection fd = ForgeDirection.VALID_DIRECTIONS[i];
            TileEntity tileEntity = worldObj.getTileEntity(xCoord+fd.offsetX, yCoord+fd.offsetY, zCoord+fd.offsetZ);
            if(sides[utils.getIntFromFD(fd)] == 2 && tileEntity instanceof IEnergyReceiver && ((IEnergyReceiver)tileEntity).receiveEnergy(fd.getOpposite(), this.energyStorage.getMaxExtract(), true) > 0 && this.energyStorage.getEnergyStored() > 0)
            {
                int received =((IEnergyReceiver)tileEntity).receiveEnergy(fd.getOpposite(), this.energyStorage.getMaxExtract(), false);
                this.energyStorage.setEnergyStored(this.energyStorage.getEnergyStored()-received);
            }
        }
    }


    @Override
    public int getInfoEnergyPerTick()
    {
        return 0;
    }

    @Override
    public int getInfoMaxEnergyPerTick()
    {
        return 0;
    }

    @Override
    public int getInfoEnergyStored()
    {
        return 0;
    }

    @Override
    public int getInfoMaxEnergyStored()
    {
        return 0;
    }

    //NBT Stuff
    @Override
    public void readFromNBT(NBTTagCompound nbt)
    {
        super.readFromNBT(nbt);
        sides = nbt.getIntArray("sides");
        energyStorage.readFromNBT(nbt);
        LogHelper.info("Reading from NBT");
    }

    @Override
    public void writeToNBT(NBTTagCompound nbt)
    {
        super.writeToNBT(nbt);
        nbt.setIntArray("sides", sides);
        energyStorage.writeToNBT(nbt);
        LogHelper.info("Writing to NBT");
    }

    @Override
    public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt)
    {
        this.readFromNBT(pkt.func_148857_g());
        worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
    }

    @Override
    public Packet getDescriptionPacket()
    {
        NBTTagCompound nbttagcompound = new NBTTagCompound();
        this.writeToNBT(nbttagcompound);
        return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, 3, nbttagcompound);
    }

Posted

Well, your read/write methods are saving

sides

and the energy, but not anything else.  I also wouldn't trust "sides" to be sufficiently unique to avoid collision with something else.

 

As for your log method, try using

System.out.println()

instead, I am not sure what the LogHelper class is and how it works, but a line printed directly to the console should show up.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

The LogHelper class is my own logging class, therefore I know that it works. I also got it fixed know. As you more or less mentioned, I should have put everything I want to save and read into the read and write methods. ;D

 

That's the LogHelper class if you are interested:

package XFactHD.thermalreactors.common.util;

import cpw.mods.fml.common.FMLLog;
import org.apache.logging.log4j.Level;

public class LogHelper
{
    public static void log(Level logLevel, Object object)
    {
        FMLLog.log(Reference.MOD_NAME, logLevel, String.valueOf(object));
    }

    public static void all(Object object)
    {
        log(Level.ALL, object);
    }

    public static void debug(Object object)
    {
        log(Level.DEBUG, object);
    }

    public static void error(Object object)
    {
        log(Level.ERROR, object);
    }

    public static void fatal(Object object)
    {
        log(Level.FATAL, object);
    }

    public static void info(Object object)
    {
        log(Level.INFO, object);
    }

    public static void off(Object object)
    {
        log(Level.OFF, object);
    }

    public static void trace(Object object)
    {
        log(Level.TRACE, object);
    }

    public static void warn(Object object)
    {
        log(Level.WARN, object);
    }
}

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