Posted February 25, 20169 yr So I was adding fluids (trying to, anyways) to my mod, and everything was working but the rendering. I thought, am I going crazy? I looked around, every guide showed the same as my code. However, I tried one of the Forge debug examples, and of course, no dice. So basically, it seems that Forge fluid rendering in 1.8.9 is broken. Has the support been removed, or has something changed that hasn't been made publicly addressed? I assume that this works fine in 1.8 My Forge version is 1.8.9-11.15.1.1761 I figure posting my code won't do any help since the fluid stuff was the exact same as the debug examples (which aren't working either). I'll even take a work around approach, if one is available.
February 26, 20169 yr My fluid models are working without issue: You can see my fluid creation code here, my model registration code here and my blockstates file here. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
February 26, 20169 yr Lighter than air fluids are hilarious~ (I've got one, but its also finite and flammable. We've had so much fun with it.) Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
February 29, 20169 yr Author Alright, so I've utilized some of your code, Choonster, to make sure that I'm doing it right, however I still can't get it to work. Here's my GitHub: https://github.com/TrashCaster/BroadAdditionsMod/ It's a bit messy, sorry. I tried to keep it relatively clean and easy to find things. Packaging is similar to the vanilla packaging.
March 5, 20169 yr It took a while to get around to it, but I finally sat down and fixed your issues. I've submitted a pull request with my changes. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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