Jump to content

[1.7.10] Placing items from player inventory. (Duplication, non-accurate counts)


Recommended Posts

Posted

So, I'm making an item that helps you place blocks at odd locations. You set the opposite side you want the block to place on. So you can build down under your feet. Or behind the block your standing on, so you can build a bridge out in front of you without backing up and shift clicking the whole time.

 

The problem I'm having is, the inventory count gets off, and I end up placing phantom blocks if you do actions too quickly. Here is the code that works, but doesn't work.

 

There really is nothing too special about it. I've used .tryPlaceItemIntoWorld, and iStack.getItem().onUseblahblahblah. Both decriment the count, but the client doesn't get the update. I just added in the player.inventoryContainer.detectAndSendChanges() but I haven't seen anyone else use that. I THINK it works now, but I feel there must be a better way, and I'm not sure I"m not going to continue to get duplication, and phantom blocks.

 

@Override
    public ItemStack onItemRightClick(ItemStack cStack, World world, EntityPlayer player) {
        if (!originSet)
            return cStack;

        player.swingItem();
        Block bBlock = null;
        int iLoc = -1;
        int mySide = -1;
        if (originSet) {
            if (!player.isSneaking()) {
                mySide = originSide;
            }
            else {
                mySide = flipSide(originSide);
            }

        }

        for (int i = 0; i < player.inventory.mainInventory.length; ++i) {
            if (player.inventory.mainInventory[i] != null) {
                bBlock = Block.getBlockFromItem(player.inventory.mainInventory[i].getItem());
                if (bBlock.getMaterial().blocksMovement()) {
                    iStack = player.inventory.getStackInSlot(i);
                    iLoc = i;
                    break;
                }
            }
        }
        if (iStack != null) {
            int myPosY = originY;
            int myPosX = originX;
            int myPosZ = originZ;
            Block block = world.getBlock(originX, originY, originZ);
            while (block.getMaterial().blocksMovement()) {
                if (mySide == 0) {
                    myPosY++;
                }
                if (mySide == 1) {
                    myPosY--;
                }
                if (mySide == 2) {
                    myPosZ++;
                }
                if (mySide == 3) {
                    myPosZ--;
                }
                if (mySide == 4) {
                    myPosX++;
                }
                if (mySide == 5) {
                    myPosX--;
                }
                block = world.getBlock(myPosX, myPosY, myPosZ);
            }
            if (myPosY > 0 && player.getPlayerCoordinates().getDistanceSquared(myPosX, myPosY, myPosZ) < 12) {
                if (iStack.stackSize <= 0) {
                    return cStack;
                }
                if (iStack.tryPlaceItemIntoWorld(player, world, myPosX, myPosY, myPosZ, mySide, originF1, originF2,
                        originF3)) {
                    player.inventoryContainer.detectAndSendChanges();
                    if (iStack.stackSize <= 0) {
                        // iStack = null;
                        player.inventory.mainInventory[iLoc] = null;
                        player.inventoryContainer.detectAndSendChanges();
                    }
                }
                return cStack;
            }
            return cStack;

        }
        return cStack;
    }

Posted

Okay, I saw an example where they are checking if(!world.isRemote)

 

So let me ask two different questions that will hopefully will get an answer.

 

Should I fire placing the block only remote, or only client side?

 

Second question, I had onItemUse, and onItemRightClick calling the same building method. Sometimes it fires twice, sometimes it only fires once.

 

Is it supposed to fire like that? What determines if onItemUse will fire, or if onItemRightClick will fire?

 

--Code Wrecker

Posted

Well, I wrote a simple test, and I think I figured out what was happening... ...  :-[

 

onItemUse will prevent onItemRightClick from being called, if onItemUse returns true. So if you return false for onItemUse, onItemRightClick fires off.

 

So all my double building problems, and phantom reports, and everything else... I solved. (I hope)

 

World.isRemote

Detect inventory

Handle block placement in one function, by having the other always return false, just set locations with onItemUse, and false to the other fires.

 

I still don't know if this is the 'right' way to do this, but after a lot of trial and error. I guess I should have just been more methodical.

 

--Code Wrecker

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Try other builds of pehkui and origins++ until you find a working combination
    • Some Create addons are only compatible with Create 6 or Create 5 - so not both versions at the same time Try older builds of Create Stuff and Additions This is the last build before the Create 6 update: https://www.curseforge.com/minecraft/mc-mods/create-stuff-additions/files/6168370
    • ✅ Crobo Coupon Code: 51k3b0je — Get Your \$25 Amazon Gift Card Bonus! If you’re new to Crobo and want to make the most out of your first transaction, you’ve come to the right place. The **Crobo coupon code: 51k3b0je** is a fantastic way to get started. By using this code, you can unlock an exclusive **\$25 Amazon gift card** after completing your first eligible transfer. Let’s dive deep into how the **Crobo coupon code: 51k3b0je** works, why you should use it, and how to claim your reward. --- 🌟 What is Crobo? Crobo is a trusted, modern platform designed for **international money transfers**. It offers fast, secure, and low-cost transactions, making it a favorite choice for individuals and businesses alike. Crobo is committed to transparency, low fees, and competitive exchange rates. And with promo deals like the **Crobo coupon code: 51k3b0je**, it becomes even more attractive. Crobo focuses on providing customers with: * Quick transfer speeds * Minimal fees * Safe, encrypted transactions * Great referral and promo code rewards When you choose Crobo, you’re choosing a platform that values your time, money, and loyalty. And now with the **Crobo coupon code: 51k3b0je**, you can start your Crobo journey with a **bonus reward**! ---# 💥 What is the Crobo Coupon Code: 51k3b0je? The **Crobo coupon code: 51k3b0je** is a **special promotional code** designed for new users. By entering this code during signup, you’ll be eligible for: ✅ A **\$25 Amazon gift card** after your first qualifying transfer. ✅ Access to Crobo’s referral system to earn more rewards. ✅ The ability to combine with future seasonal Crobo discounts. Unlike generic promo codes that just offer small fee reductions, the **Crobo coupon code: 51k3b0je** directly gives you a tangible, valuable reward — perfect for online shopping or gifting. --- ### 🎯 Why Use Crobo Coupon Code: 51k3b0je? There are many reasons why users choose to apply the **Crobo coupon code: 51k3b0je**: 🌟 **Free bonus reward** — Your first transfer can instantly earn you a \$25 Amazon gift card. 🌟 **Trusted platform** — Crobo is known for secure, fast, and affordable transfers. 🌟 **Easy to apply** — Simply enter **Crobo coupon code: 51k3b0je** at signup — no complicated steps. 🌟 **Referral opportunities** — Once you’ve used **Crobo coupon code: 51k3b0je**, you can invite friends and earn more rewards. 🌟 **Stackable savings** — Pair **Crobo coupon code: 51k3b0je** with Crobo’s ongoing offers or holiday deals for even more benefits. --- ### 📝 How to Use Crobo Coupon Code: 51k3b0je Getting started with **Crobo coupon code: 51k3b0je** is quick and easy. Just follow these steps: 1️⃣ **Download the Crobo app** (available on Google Play Store and Apple App Store) or visit the official Crobo website. 2️⃣ **Start the sign-up process** by entering your basic details (name, email, phone number, etc.). 3️⃣ When prompted, enter **Crobo coupon code: 51k3b0je** in the promo code or coupon code field. 4️⃣ Complete your first transaction — be sure to meet the minimum amount required to qualify for the reward (usually specified in Crobo’s promo terms). 5️⃣ After the transaction is verified, receive your **\$25 Amazon gift card** directly via email or within your Crobo account. --- ### 💡 Tips to Maximize Your Crobo Coupon Code: 51k3b0je Bonus 👉 **Transfer the minimum qualifying amount or more** — this ensures you meet the conditions for the gift card. 👉 **Refer friends after your signup** — Crobo allows users who’ve signed up with codes like **Crobo coupon code: 51k3b0je** to share their own code for extra bonuses. 👉 **Check for additional Crobo promotions** — sometimes Crobo offers seasonal or regional deals that stack with the coupon code. 👉 **Complete your transaction soon after signup** — many bonuses have time limits, so act quickly! --- ### 🚀 Frequently Asked Questions about Crobo Coupon Code: 51k3b0je **Q: Can I use Crobo coupon code: 51k3b0je if I already have a Crobo account?** A: No — the **Crobo coupon code: 51k3b0je** is intended for **new users only**. It must be applied during the initial registration process. --- **Q: How long does it take to get the \$25 Amazon gift card after using Crobo coupon code: 51k3b0je?** A: Typically, the gift card is sent **within a few business days** after your first qualifying transfer is completed and verified. --- **Q: Are there hidden fees when using Crobo coupon code: 51k3b0je?** A: No — Crobo is transparent about its fees. The **Crobo coupon code: 51k3b0je** simply adds a bonus reward without increasing your costs. --- **Q: Can I combine Crobo coupon code: 51k3b0je with other promo codes?** A: The **Crobo coupon code: 51k3b0je** is generally applied as a standalone signup bonus. However, Crobo often offers **ongoing promotions** that may apply to future transactions. ---  📌 Reference Crobo promo code: {51k3b0je} Crobo discount code: {51k3b0je} --- # 🌍 Final Thoughts If you want to enjoy safe, fast, and affordable money transfers with an added bonus, **Crobo coupon code: 51k3b0je** is your best option. Not only will you experience excellent service, but you’ll also earn a **\$25 Amazon gift card** — a reward that you can use immediately for shopping or gifts. 👉 **Don’t wait — sign up today using Crobo coupon code: 51k3b0je and claim your bonus!**
    • Does this schematic contain stuff from the mod prettypipes? Looks like Forgematica has issues to load it Try to load the schematic with worldedit - remove the pipes, save it and test it again
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.