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Posted

Crash doesn't happening, but texture doesn't display on block and his item. I don't find mistakes  :(

 

Main class:

 

package com.minebot.statics;

import com.minebot.statics.proxy.CommonProxy;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.Mod.Instance;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;

@Mod(modid = ModInfo.MODID,name = ModInfo.NAME,version = ModInfo.VERSION)
public class InitClass
{
    @Instance(ModInfo.MODID)
    public static InitClass instance;

    @SidedProxy(clientSide = ModInfo.STATICS_CLIENT_PROXY,serverSide = ModInfo.STATICS_COMMON_PROXY)
    public static CommonProxy proxy;

    @EventHandler
    public void preInit(FMLPreInitializationEvent preEvent)
    {
        this.proxy.preInit(preEvent);
    }

    @EventHandler
    public void init(FMLInitializationEvent event)
    {
        this.proxy.init(event);
    }

    @EventHandler
    public void postInit(FMLPostInitializationEvent postEvent)
    {
        this.proxy.postInit(postEvent);
    }
}

 

 

ModInfo:

 

package com.minebot.statics;


public class ModInfo
{
    public static final String MODID = "Statics";
    public static final String NAME = "Statics";
    public static final String VERSION = "1.0.0";
    public static final String STATICS_CLIENT_PROXY = "com.minebot.statics.proxy.ClientProxy";
    public static final String STATICS_COMMON_PROXY = "com.minebot.statics.proxy.CommonProxy";
}

 

 

Proxy:

 

package com.minebot.statics.proxy;

import com.minebot.statics.StaticsBlocks;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;

public class CommonProxy
{
    public void preInit(FMLPreInitializationEvent preEvent)
    {
        StaticsBlocks.initBlocks();
    }

    public void init(FMLInitializationEvent event)
    {

    }

    public void postInit(FMLPostInitializationEvent postEvent)
    {

    }
}

package com.minebot.statics.proxy;

import com.minebot.statics.render.StaticsBlockRender;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;

public class ClientProxy extends CommonProxy
{
    public void preInit(FMLPreInitializationEvent preEvent)
    {
        super.preInit(preEvent);
    }

    public void init(FMLInitializationEvent event)
    {
        super.init(event);
        StaticsBlockRender.registerBlockRender();
    }

    public void postInit(FMLPostInitializationEvent postEvent)
    {
        super.postInit(postEvent);
    }
}

 

 

StaticsBlocks:

 

package com.minebot.statics;

import net.minecraft.block.Block;
import net.minecraftforge.fml.common.registry.GameRegistry;

public class StaticsBlocks
{
    public static Block testBlock = new TestBlock();

    public static void initBlocks()
    {
        GameRegistry.registerBlock(testBlock, "TestBlock");
    }
}

 

 

TestBlock:

 

package com.minebot.statics;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;

public class TestBlock extends Block
{
    public TestBlock()
    {
        super(Material.wood);
        this.setUnlocalizedName("testBlock");
        this.setCreativeTab(CreativeTabs.tabBlock);
        this.setHardness(2f);
        this.setStepSound(soundTypeWood);
        this.setResistance(7f);
        this.setHarvestLevel("axe", 0);
    }
}

 

 

StaticsBlockRender:

 

package com.minebot.statics.render;

import com.minebot.statics.ModInfo;
import com.minebot.statics.StaticsBlocks;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.item.Item;

public final class StaticsBlockRender
{
    public static void registerBlockRender()
    {
        regBlock(StaticsBlocks.testBlock);
    }

    public static void regBlock(Block block)
    {
        Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(block),0,new     ModelResourceLocation(ModInfo.MODID + ":" + block.getUnlocalizedName().substring(5), "inventory"));
    }
}

 

 

Structure:

 

 

 

BlockStates:

 

{
  "variants": {
    "normal": { "model": "Statics:testBlock" }
  }
}

 

 

Models.block:

 

{
  "parent": "block/cube_all",
  "textures": {
    "all": "Statics:blocks/testBlock"
  }
}

 

 

Models.item:

 

{
  "parent": "Statics:block/testBlock",
  "display": {
    "thirdperson": {
      "rotation": [ 10, -45, 170 ],
      "translation": [ 0, 1.5, -2.75 ],
      "scale": [ 0.375, 0.375, 0.375 ]
    }
  }
}

 

Posted

  • ModID should be all lowercase everywhere
  • Use
    ModelLoader.setCustomModelResouceLocation

    in preInit instead of the

    ItemModelMesher

    stuff in init.

  • Do not use the unlocalized name to determine the model location.
  • Your unlocalized name should include your ModID.

I have it all fixed, but whatever texture does not display. Maybe I did something wrong?

 

I wrote MODID in lowercase:

 

package com.minebot.statics;


public class ModInfo
{
    public static final String MODID = "statics";
    public static final String NAME = "Statics";
    public static final String VERSION = "1.0.0";
    public static final String STATICS_CLIENT_PROXY = "com.minebot.statics.proxy.ClientProxy";
    public static final String STATICS_COMMON_PROXY = "com.minebot.statics.proxy.CommonProxy";
}

 

 

I replaced ItemModelMesher and does not use unlocalized name there:

 

package com.minebot.statics.render;

import com.minebot.statics.ModInfo;
import com.minebot.statics.StaticsBlocks;
import net.minecraft.block.Block;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.item.Item;
import net.minecraftforge.client.model.ModelLoader;

public final class StaticsBlockRender
{
    public static void registerBlockRender()
    {
        regBlock(StaticsBlocks.testBlock, "testBlock");
    }

    public static void regBlock(Block block, String name)
    {
        ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(block),0,new ModelResourceLocation(ModInfo.MODID + ":" + name, "inventory"));
    }
}

 

 

And unlocalized name includes MODID:

 

package com.minebot.statics;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;

public class TestBlock extends Block {

    public TestBlock()
    {
        super(Material.wood);
        this.setUnlocalizedName(ModInfo.MODID + ":testBlock");
        this.setCreativeTab(CreativeTabs.tabBlock);
        this.setHardness(2f);
        this.setStepSound(soundTypeWood);
        this.setResistance(7f);
        this.setHarvestLevel("axe", 0);
    }
}

 

Posted
capture.png

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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