grand_mind1 Posted March 6, 2016 Posted March 6, 2016 I want to check if a block at a given position in the world is a full (source) block of fluid or if it is flowing. I thought I could simply check if the block is Blocks.flowing_water or Blocks.flowing_lava, but I must be misunderstanding something because every water block on screen in this screenshot is reported as BlockStaticLiquid rather than BlockDynamicLiquid. As a side question, would it be any different for forge fluid blocks compared to vanilla liquids? Edit: I'm an idiot and didn't include the screenshot http://i.imgur.com/fgDIjVG.png Quote
Choonster Posted March 7, 2016 Posted March 7, 2016 For BlockLiquid , metadata 0 is a source block. Forge's Fluid system doesn't specify that fluids must have a source block ( BlockFluidClassic does, but BlockFluidFinite doesn't) , but IFluidBlock#drain should return a FluidStack with FluidContainerRegistry.BUCKET_VOLUME as the amount if a bucket can be filled from the block. Make sure you call IFluidBlock#canDrain first and call IFluidBlock#drain with false as the doDrain argument. Quote Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
Draco18s Posted March 7, 2016 Posted March 7, 2016 (That process is important, as meta:0 for infinite fluids is a source block, but meta:0 for finite fluids is none!) Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.