Posted March 15, 20169 yr Hello, is it possible, to code a mod, that gives a player a specific item, if something happens? How can I give someone that item? Is it possible to give non-vanilla items? Thanks, Mike
March 15, 20169 yr 1)Yes, of course you can. 2)Use an EventHandler to get the player instance and then use a method inside the PlayerInventory to give him an item. 3)Well Forge and all modding would be pointless if this doesn't work, right? catch(Exception e) { } Yay, Pokémon exception handling, gotta catch 'em all (and then do nothing with 'em).
March 15, 20169 yr Then you need to get the Item instance from the Mod (look in the Items.class and you see how vanilla gets an item by a String) catch(Exception e) { } Yay, Pokémon exception handling, gotta catch 'em all (and then do nothing with 'em).
March 16, 20169 yr Author So, I give the item to the player with: player.addItemStackToInventory. But Eclipse shows a error, and says, it can't find "player". And how can I give a Block from a other mod? Like a Chance Cube from a other mod? An example would be great Thanks, Mike
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