Jump to content

Recommended Posts

Posted

In 1.8.9 I had the code listed in pastebin below

 

http://pastebin.com/Xha5TMKP

 

That returned the Blender item to my inventory so people did not have to re-craft it over and over again. However in 1.9, it's not working, when you use it, once taking said item from crafting, say the blender and an apple make Apple Juice, once taking the Apple Juice, the blender would have a 0 in the bottom of the texture of it, and once closed, the item would be consumed and not returned. How can I fix that in 1.9? Thanks.

Posted

I use this function

    
    public ItemStack getContainerItem(ItemStack itemStack)
    {
        
        ItemStack copiedStack = itemStack.copy();
        
        copiedStack.stackSize = 1;
        
        return copiedStack;
        
    }

Posted

I use this function

    
    public ItemStack getContainerItem(ItemStack itemStack)
    {
        
        ItemStack copiedStack = itemStack.copy();
        
        copiedStack.stackSize = 1;


So this should work on 1.9?
        
        return copiedStack;
        
    }

Posted

I use this function

    
    public ItemStack getContainerItem(ItemStack itemStack) {
        ItemStack copiedStack = itemStack.copy();
        copiedStack.stackSize = 1;
        return copiedStack;
    }

 

Why are you cloning the input stack, setting its size to 1, and returning it?

 

If its size wasn't already 1 you just destroyed (an unknown number of) items.  If it was, there was no point in cloning and setting the size.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted
@Override
public ItemStack getContainerItem(ItemStack itemStack) {
    return itemStack;
}

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

@Override
public ItemStack getContainerItem(ItemStack itemStack) {
    return itemStack;
}

 

This method doesn't work in 1.9 for me, when I did the copied one that the other person shared with me, it seems to work, so ill stick with that one.

Posted

That's strange that it requires a copy to be made, but that still doesn't negate the fact that you are reducing a stack of unknown size to a size of 1 for no apparent reason.

 

Why not just return the copy directly?

@Override
public ItemStack getContainerItem(ItemStack itemStack) {
    return itemStack.copy();
}

 

 

Doesn't work in 1.9, for me anyways, this seems to be the only method that works for me in 1.9, so not gonna question it. :P

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.