Posted November 30, 201212 yr i am trying to make it so when my block "testblock" is broken by"testitemtool" it would drop eg.redstone but if its not broken by my "testitemtool" it will drop nothing. im not sure how to do this so all input is so helpful and i would be very greatful. "testblock" package test_common.sidthesloth.main; import net.minecraft.src.Block; import net.minecraft.src.Item; import net.minecraft.src.EntityPlayer; import net.minecraft.src.Material; import net.minecraft.src.World; public class testblock extends Block { public testblock (int id, int texture, Material material) { super(id, texture, material); } @Override public String getTextureFile () { return CommonProxy.BLOCK_PNG; } } "testitemtool" package test_common.sidthesloth.main; import net.minecraft.src.Item; public class testitemtool extends Item { public testitem(int id) { super(id); // TODO Auto-generated constructor stub } } thanks if you read this
November 30, 201212 yr Author if people dont understand one little thing and you think you can help pm me and il give you my skype
December 3, 201212 yr 1) Learn Java 2) In your Block.java create a function public int idDropped(int par1, Random par2Random, int par3) { return YourMainClass.YourItem.shiftedIndex }
December 4, 201212 yr Author 1) Learn Java 2) In your Block.java create a function public int idDropped(int par1, Random par2Random, int par3) { return YourMainClass.YourItem.shiftedIndex } thanks
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