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Posted

i am trying to make it so when my block "testblock" is broken by"testitemtool" it would drop eg.redstone but if its not broken by my "testitemtool" it will drop nothing.

 

im not sure how to do this so all input is so helpful and i would be very greatful.

 

"testblock"

package test_common.sidthesloth.main;

import net.minecraft.src.Block;
import net.minecraft.src.Item;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.Material;
import net.minecraft.src.World;

public class testblock extends Block {

public testblock (int id, int texture, Material material) {
	super(id, texture, material);
}


@Override
public String getTextureFile () {
	return CommonProxy.BLOCK_PNG;
}

}

 

 

 

"testitemtool"

package test_common.sidthesloth.main;

import net.minecraft.src.Item;

public class testitemtool extends Item {

public testitem(int id) {
	super(id);
	// TODO Auto-generated constructor stub
}

}

 

thanks if you read this

1) Learn Java

2) In your Block.java create a function

 

public int idDropped(int par1, Random par2Random, int par3)

{

        return YourMainClass.YourItem.shiftedIndex

}

  • Author

1) Learn Java

2) In your Block.java create a function

 

public int idDropped(int par1, Random par2Random, int par3)

{

        return YourMainClass.YourItem.shiftedIndex

}

 

thanks

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