Posted November 30, 201212 yr Hi, I got a problem with my custom leaves that when you look at them with a block below it, you can see right through the block underneath it. Also I can't get the "fast", "fanzy" option for the texture to work. Please help me. Here is my LeafBlock Code: package XetosMod.common; import java.util.ArrayList; import java.util.Random; import cpw.mods.fml.common.Side; import cpw.mods.fml.common.asm.SideOnly; import net.minecraft.src.Block; import net.minecraft.src.BlockLeavesBase; import net.minecraft.src.ColorizerFoliage; import net.minecraft.src.CreativeTabs; import net.minecraft.src.EntityPlayer; import net.minecraft.src.IBlockAccess; import net.minecraft.src.Item; import net.minecraft.src.ItemStack; import net.minecraft.src.Material; import net.minecraft.src.World; import net.minecraftforge.common.IShearable; public class XetosLeaves extends BlockLeavesBase implements IShearable { private int baseIndexInPNG; int[] adjacentTreeBlocks; protected XetosLeaves(int par1, int par2) { super(par1, par2, Material.leaves, false); this.baseIndexInPNG = par2; this.setTickRandomly(true); this.setCreativeTab(CreativeTabs.tabDecorations); this.setStepSound(soundGrassFootstep); } @SideOnly(Side.CLIENT) public int getBlockColor() { double var1 = 0.5D; double var3 = 1.0D; return ColorizerFoliage.getFoliageColor(var1, var3); } @SideOnly(Side.CLIENT) /** * Returns the color this block should be rendered. Used by leaves. */ public int getRenderColor(int par1) { return ColorizerFoliage.getFoliageColorBasic(); } public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) { int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4); if ((var5 & 3) == 1) { return ColorizerFoliage.getFoliageColorPine(); } else if ((var5 & 3) == 2) { return ColorizerFoliage.getFoliageColorBirch(); } else { int var6 = 0; int var7 = 0; int var8 = 0; for (int var9 = -1; var9 <= 1; ++var9) { for (int var10 = -1; var10 <= 1; ++var10) { int var11 = par1IBlockAccess.getBiomeGenForCoords(par2 + var10, par4 + var9).getBiomeFoliageColor(); var6 += (var11 & 16711680) >> 16; var7 += (var11 & 65280) >> 8; var8 += var11 & 255; } } return (var6 / 9 & 255) << 16 | (var7 / 9 & 255) << 8 | var8 / 9 & 255; } } public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) { byte var7 = 1; int var8 = var7 + 1; if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) { for (int var9 = -var7; var9 <= var7; ++var9) { for (int var10 = -var7; var10 <= var7; ++var10) { for (int var11 = -var7; var11 <= var7; ++var11) { int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); if (Block.blocksList[var12] != null) { Block.blocksList[var12].beginLeavesDecay(par1World, par2 + var9, par3 + var10, par4 + var11); } } } } } } public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) { if (!par1World.isRemote) { int var6 = par1World.getBlockMetadata(par2, par3, par4); if ((var6 & != 0 && (var6 & 4) == 0) { byte var7 = 4; int var8 = var7 + 1; byte var9 = 32; int var10 = var9 * var9; int var11 = var9 / 2; if (this.adjacentTreeBlocks == null) { this.adjacentTreeBlocks = new int[var9 * var9 * var9]; } int var12; if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) { int var13; int var14; int var15; for (var12 = -var7; var12 <= var7; ++var12) { for (var13 = -var7; var13 <= var7; ++var13) { for (var14 = -var7; var14 <= var7; ++var14) { var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); Block block = Block.blocksList[var15]; if (block != null && block.canSustainLeaves(par1World, par2 + var12, par3 + var13, par4 + var14)) { this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; } else if (block != null && block.isLeaves(par1World, par2 + var12, par3 + var13, par4 + var14)) { this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; } else { this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; } } } } for (var12 = 1; var12 <= 4; ++var12) { for (var13 = -var7; var13 <= var7; ++var13) { for (var14 = -var7; var14 <= var7; ++var14) { for (var15 = -var7; var15 <= var7; ++var15) { if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) { if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) { this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; } if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) { this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; } if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) { this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; } if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) { this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; } if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) { this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; } if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) { this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; } } } } } } } var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; if (var12 >= 0) { par1World.setBlockMetadata(par2, par3, par4, var6 & -9); } else { this.removeLeaves(par1World, par2, par3, par4); } } } } @SideOnly(Side.CLIENT) /** * A randomly called display update to be able to add particles or other items for display */ public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) { if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) { double var6 = (double)((float)par2 + par5Random.nextFloat()); double var8 = (double)par3 - 0.05D; double var10 = (double)((float)par4 + par5Random.nextFloat()); par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); } } private void removeLeaves(World par1World, int par2, int par3, int par4) { this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); par1World.setBlockWithNotify(par2, par3, par4, 0); } public int quantityDropped(Random par1Random) { return par1Random.nextInt(20) == 0 ? 1 : 0; } public int idDropped(int par1, Random par2Random, int par3) { return XetosMod.serpentSapling.blockID; } public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) { if (!par1World.isRemote) { byte var8 = 20; if ((par5 & 3) == 3) { var8 = 40; } if (par1World.rand.nextInt(var8) == 0) { int var9 = this.idDropped(par5, par1World.rand, par7); this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); } if ((par5 & 3) == 0 && par1World.rand.nextInt(200) == 0) { this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(Item.appleRed, 1, 0)); } } } public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) { super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); } public boolean isOpaqueCube() { return !this.graphicsLevel; } @Override public String getTextureFile () { return XetosModCommonProxy.BLOCK_PNG; } public int getBlockTextureFromSideAndMetadata(int i, int j) { if((j & 3) == 1) { return blockIndexInTexture; } else { return blockIndexInTexture; } } @SideOnly(Side.CLIENT) /** * Pass true to draw this block using fancy graphics, or false for fast graphics. */ public void setGraphicsLevel(boolean par1) { this.graphicsLevel = par1; } @Override public boolean isShearable(ItemStack item, World world, int x, int y, int z) { return true; } @Override public boolean isLeaves(World world, int x, int y, int z) { return true; } @Override public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune) { ArrayList<ItemStack> ret = new ArrayList<ItemStack>(); ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3)); return ret; } }
December 1, 201212 yr I believe you need to return false from overriding renderAsSolidCube or isSolidBlock something like that >isBlockSolidOnSide<. This tells the renderer you can see through it.
December 1, 201212 yr Author I believe you need to return false from overriding renderAsSolidCube or isSolidBlock something like that >isBlockSolidOnSide<. This tells the renderer you can see through it. That didn't work
December 1, 201212 yr Heres my leaf block code that works, it might help you package thedecopack.medieval.blocks; import cpw.mods.fml.common.Side; import cpw.mods.fml.common.asm.SideOnly; import net.minecraft.src.*; import java.util.ArrayList; import java.util.List; import java.util.Random; import thedecopack.medieval.DecoMedieval; import net.minecraftforge.common.IShearable; public class BlockMedievalCedarLeaves extends BlockLeavesBase implements IShearable { /** * The base index in terrain.png corresponding to the fancy version of the leaf texture. This is stored so we can * switch the displayed version between fancy and fast graphics (fast is this index + 1). */ private int baseIndexInPNG; int[] adjacentTreeBlocks; boolean fancy = ((BlockLeaves)Block.blocksList[18]).graphicsLevel; protected BlockMedievalCedarLeaves(int par1, int par2) { super(par1, par2, Material.leaves, false); this.baseIndexInPNG = par2; this.setTickRandomly(true); this.setCreativeTab(DecoMedieval.medievalTab); } /** * ejects contained items into the world, and notifies neighbours of an update, as appropriate */ public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) { byte var7 = 1; int var8 = var7 + 1; if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) { for (int var9 = -var7; var9 <= var7; ++var9) { for (int var10 = -var7; var10 <= var7; ++var10) { for (int var11 = -var7; var11 <= var7; ++var11) { int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11); if (Block.blocksList[var12] != null) { Block.blocksList[var12].beginLeavesDecay(par1World, par2 + var9, par3 + var10, par4 + var11); } } } } } } /** * Ticks the block if it's been scheduled */ public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) { if (!par1World.isRemote) { int var6 = par1World.getBlockMetadata(par2, par3, par4); if ((var6 & != 0 && (var6 & 4) == 0) { byte var7 = 4; int var8 = var7 + 1; byte var9 = 32; int var10 = var9 * var9; int var11 = var9 / 2; if (this.adjacentTreeBlocks == null) { this.adjacentTreeBlocks = new int[var9 * var9 * var9]; } int var12; if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8)) { int var13; int var14; int var15; for (var12 = -var7; var12 <= var7; ++var12) { for (var13 = -var7; var13 <= var7; ++var13) { for (var14 = -var7; var14 <= var7; ++var14) { var15 = par1World.getBlockId(par2 + var12, par3 + var13, par4 + var14); Block block = Block.blocksList[var15]; if (block != null && block.canSustainLeaves(par1World, par2 + var12, par3 + var13, par4 + var14)) { this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = 0; } else if (block != null && block.isLeaves(par1World, par2 + var12, par3 + var13, par4 + var14)) { this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -2; } else { this.adjacentTreeBlocks[(var12 + var11) * var10 + (var13 + var11) * var9 + var14 + var11] = -1; } } } } for (var12 = 1; var12 <= 4; ++var12) { for (var13 = -var7; var13 <= var7; ++var13) { for (var14 = -var7; var14 <= var7; ++var14) { for (var15 = -var7; var15 <= var7; ++var15) { if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11] == var12 - 1) { if (this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) { this.adjacentTreeBlocks[(var13 + var11 - 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; } if (this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] == -2) { this.adjacentTreeBlocks[(var13 + var11 + 1) * var10 + (var14 + var11) * var9 + var15 + var11] = var12; } if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] == -2) { this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 - 1) * var9 + var15 + var11] = var12; } if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] == -2) { this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11 + 1) * var9 + var15 + var11] = var12; } if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] == -2) { this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + (var15 + var11 - 1)] = var12; } if (this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] == -2) { this.adjacentTreeBlocks[(var13 + var11) * var10 + (var14 + var11) * var9 + var15 + var11 + 1] = var12; } } } } } } } var12 = this.adjacentTreeBlocks[var11 * var10 + var11 * var9 + var11]; if (var12 >= 0) { par1World.setBlockMetadata(par2, par3, par4, var6 & -9); } else { this.removeLeaves(par1World, par2, par3, par4); } } } } public int getBlockTextureFromSideAndMetadata(int par1, int par2) { fancy = ((BlockLeaves)Block.blocksList[18]).graphicsLevel; return this.fancy ? this.baseIndexInPNG + 1 : this.baseIndexInPNG; } @SideOnly(Side.CLIENT) /** * A randomly called display update to be able to add particles or other items for display */ public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) { if (par1World.canLightningStrikeAt(par2, par3 + 1, par4) && !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && par5Random.nextInt(15) == 1) { double var6 = (double)((float)par2 + par5Random.nextFloat()); double var8 = (double)par3 - 0.05D; double var10 = (double)((float)par4 + par5Random.nextFloat()); par1World.spawnParticle("dripWater", var6, var8, var10, 0.0D, 0.0D, 0.0D); } } private void removeLeaves(World par1World, int par2, int par3, int par4) { this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); par1World.setBlockWithNotify(par2, par3, par4, 0); } /** * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(Random par1Random) { return par1Random.nextInt(20) == 0 ? 1 : 0; } /** * Returns the ID of the items to drop on destruction. */ public int idDropped(int par1, Random par2Random, int par3) { return MedievalBlocks.redCedarSaplingID; } /** * Drops the block items with a specified chance of dropping the specified items */ public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7) { if (!par1World.isRemote) { byte var8 = 20; if ((par5 & 3) == 3) { var8 = 40; } if (par1World.rand.nextInt(var8) == 0) { int var9 = this.idDropped(par5, par1World.rand, par7); this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(var9, 1, this.damageDropped(par5))); } if ((par5 & 3) == 0 && par1World.rand.nextInt(200) == 0) { this.dropBlockAsItem_do(par1World, par2, par3, par4, new ItemStack(Item.appleRed, 1, 0)); } } } @Override @SideOnly(Side.CLIENT) public int getBlockTexture(IBlockAccess par1iBlockAccess, int par2, int par3, int par4, int par5) { int meta = par1iBlockAccess.getBlockMetadata(par2, par3, par4); return this.getBlockTextureFromSideAndMetadata(par5, meta); } /** * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the * block and l is the block's subtype/damage. */ public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) { super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6); } /** * Determines the damage on the item the block drops. Used in cloth and wood. */ public int damageDropped(int par1) { return par1 & 3; } /** * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. */ public boolean isOpaqueCube() { return !this.fancy; } @Override public boolean isShearable(ItemStack item, World world, int x, int y, int z) { return true; } @Override public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune) { ArrayList<ItemStack> ret = new ArrayList<ItemStack>(); ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z) & 3)); return ret; } @Override public void beginLeavesDecay(World world, int x, int y, int z) { world.setBlockMetadata(x, y, z, world.getBlockMetadata(x, y, z) | ; } @Override public boolean isLeaves(World world, int x, int y, int z) { return true; } public String getTextureFile() { return DecoMedieval.instance.blockTextureFile(); } } http://i.imgur.com/Hppni.png[/img]
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