Jump to content

Help with Ai And Attributes For Entity [1.8]


thvardhan

Recommended Posts

hello,

 

i am making a entity which is going to attack near players.

 

import net.minecraft.entity.EntityCreature;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIPanic;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;

public class EntityLeader extends EntityCreature {


public EntityLeader(World worldIn) {
	super(worldIn);
	tasks.addTask(10, new EntityAIAttackOnCollide(this, EntityPlayer.class, 1D, true));
}



@Override
protected void applyEntityAttributes() {
	super.applyEntityAttributes();
	this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(3.0D);
	 this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(10.0D);
     this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.20000000298023224D);

}


@Override
public boolean isAIDisabled() {
	return false;
}






}

 

 

 

but this seems to not work. if i remove applyentityattribute method then it starts working but then it doesnt attack any player ( i think because it doesnt have any base atk)

 

 

 

and here is my 2nd problem

 

public class EntityLeaderAI extends EntityAIBase{

private EntityLeader leader;

public EntityLeaderAI(EntityLeader e)
{
	leader=e;
	setMutexBits(7);
}

@Override
public boolean shouldExecute() {
		if(this.leader.getAITarget()!=null && !this.leader.isBurning())
		{
			return true;
		}
		else
		{
		return false;
		}
}


@Override
public void startExecuting() {

	this.leader.attackEntityAsMob(<server type player here>);//how can i get server type player?

}



}

 

please see the comment in code.

thanks for helping.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.