Mali Plavi Posted April 3, 2016 Posted April 3, 2016 So i have been trying to rotate a texture of a block face with no success. I have tried to do it with ISBRH, but it seems like every documentation of it is either outdated or i can't get it to work. I just need to rotate the top and the botom face of a block, because they are rotated the same way as always. Here is my code: package mali_plavi.automation.blocks; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import mali_plavi.automation.AutomationMain; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.ItemStack; import net.minecraft.util.IIcon; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class AutomatorBlock extends Block{ private int x,y,z; private World w; public AutomatorBlock(String n, Material m) { super(m); this.setBlockName(n); this.setBlockTextureName(AutomationMain.MODID + ":" + n); } protected IIcon bottom; protected IIcon top; protected IIcon left; protected IIcon right; protected IIcon front; protected IIcon back; private int facing = 0; @Override public void registerBlockIcons(IIconRegister r){ this.bottom = r.registerIcon(textureName + "_bottom"); this.top = r.registerIcon(textureName + "_top"); this.front = r.registerIcon(textureName + "_front"); this.left = r.registerIcon(textureName + "_left"); this.right = r.registerIcon(textureName + "_right"); this.back = r.registerIcon(textureName + "_back"); } @Override public void onBlockPlacedBy(World w, int p1, int p2, int p3, EntityLivingBase e, ItemStack i) { facing = determineOrientation(w, p1, p2, p3, e); w.setBlockMetadataWithNotify(p1, p2, p3, facing, 2); System.out.println(w.getBlockMetadata(p1, p2, p3)); x = p1; y = p2; z = p3; this.w = w; } @Override public IIcon getIcon(int side, int meta){ if(meta == 2){ if(side == 0) return bottom; if(side == 1) return top; if(side == 2) return front; if(side == 3) return back; if(side == 4) return right; if(side == 5) return left; } if(meta == 3){ if(side == 0) return bottom; if(side == 1) return top; if(side == 2) return back; if(side == 3) return front; if(side == 4) return left; if(side == 5) return right; } return blockIcon; } public static int determineOrientation(World par0World, int par1, int par2, int par3, EntityLivingBase par4EntityLivingBase) { if (MathHelper.abs((float)par4EntityLivingBase.posX - (float)par1) < 2.0F && MathHelper.abs((float)par4EntityLivingBase.posZ - (float)par3) < 2.0F) { double d0 = par4EntityLivingBase.posY + 1.82D - (double)par4EntityLivingBase.yOffset; /* if (d0 - (double)par2 > 2.0D) { return 1; } if ((double)par2 - d0 > 0.0D) { return 0; }*/ } int l = MathHelper.floor_double((double)(par4EntityLivingBase.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3; return l == 0 ? 2 : (l == 1 ? 5 : (l == 2 ? 3 : (l == 3 ? 4 : 0))); } } Any help is appreciated, thanks. Quote
Draco18s Posted April 4, 2016 Posted April 4, 2016 0) Why are you still on 1.7.10? 1) You know that with just a block you can't rotate the top face, yes? Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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