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Posted

So I've been trying to figure this out.

I'm still using the 1.7.10 version (Because of other mods that isn't updated yet and can't be used in newer versions)

1 How do I make a NPC to go to a location and then stay there, not go back to where it started, not go around in circle. I do not mind if it like runs off somewhere far, but I really want a way to make it walk to a place and then stand there.

 

2 is there a way to make them move AFTER a Quest has been completed or a Dialog has been execute?

 

3 Can I make them break blocks? and how then?

 

4 Is there a way to make a person start attacking me once i'm close enough to them?

 

 

Feel free to add questions if you can't find answers to them and hopefully people will be able to help us ^-^

 

 

 

Posted

1,2,3) Only through scripting

 

4) What do you mean: make a person start attacking you? If you are talking about an npc than yes simply put it faction to hostile.

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