Posted April 10, 20169 yr Hello, everyone! I've got same error all time if i'm using vbo(see below). Sources code of my vbo's realisation is here: https://github.com/Raven6101/Raven-API/blob/master/src/main/kotlin/raven/api/opengl/vbo/VBO.kt(kotlin). Also, I'm using the last build of forge 1.7.10 Here is crash: "OpenGLException:Cannot use offsets when Element Array Buffer Object is disabled". And nothing more about error... It's strange, because in new project with lwjgl it's working
April 10, 20169 yr Minecraft is using an ancient version of LWJGL, are your sure your methods are implemented ? catch(Exception e) { } Yay, Pokémon exception handling, gotta catch 'em all (and then do nothing with 'em).
April 16, 20169 yr I can try to explain everything in detail, though your link is broken, so I cannot help you pointing exactually to the problematic code. Maybe its better to learn about the error itself instead. Googling the error, and the first hit is: this:http://stackoverflow.com/questions/27525323/openglexception-cannot-use-offsets-when-array-buffer-object-is-disabled-on-a?lq=1 I think you can figure out the problem yourself after reading this, otherwise please fix the link. Hope this helps! Projects: Discontinued: - N2ConfigAPI - Meachanical Crafting Table Latest: - CollectionUtils Coöperations: - InGameConfigManager
April 16, 20169 yr I can try to explain everything in detail, though your link is broken, so I cannot help you pointing exactually to the problematic code. Maybe its better to learn about the error itself instead. Googling the error, and the first hit is: this:http://stackoverflow.com/questions/27525323/openglexception-cannot-use-offsets-when-array-buffer-object-is-disabled-on-a?lq=1 I think you can figure out the problem yourself after reading this, otherwise please fix the link. Hope this helps! Remove the trailing (kotlin from the OP's link and it works: https://github.com/Raven6101/Raven-API/blob/master/src/main/kotlin/raven/api/opengl/vbo/VBO.kt Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
April 17, 20169 yr Author I can try to explain everything in detail, though your link is broken, so I cannot help you pointing exactually to the problematic code. Maybe its better to learn about the error itself instead. Googling the error, and the first hit is: this:http://stackoverflow.com/questions/27525323/openglexception-cannot-use-offsets-when-array-buffer-object-is-disabled-on-a?lq=1 I think you can figure out the problem yourself after reading this, otherwise please fix the link. Hope this helps! Remove (kotlin) from link at the end.My structure looks like -VAO:1 --VBO:1:indices --VBO:2:positions --VBO:3:coordinates Helpful link, but i have another error
April 23, 20169 yr Author Lulz, I should create my VAO in render thread, but i did it in PreInitialization. Solved
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