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[1.8]Tile Entity not saving Items


mattyj1231

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I made this tile entity which has a GUI and stores items but when I leave the map and go back in THe stuff I put in is missing

 

ModBlockTileEntity.java

 

package com.mattjuior.tutorial.blocks;

import com.mattjuior.tutorial.Class;
import com.mattjuior.tutorial.network.ModGuiHandler;
import com.mattjuior.tutorial.tileentity.ModTileEntity;

import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.ItemStack;
import net.minecraft.server.gui.IUpdatePlayerListBox;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;

public class ModBlockTileEntity extends BlockContainer{


    protected ModBlockTileEntity(String unlocalizedName) {
        super(Material.iron);
        this.setCreativeTab(CreativeTabs.tabBlock);
        this.setUnlocalizedName(unlocalizedName);
        this.setHardness(2.0f);
        this.setResistance(6.0f);
        this.setHarvestLevel("pickaxe", 2);
    }

    @Override
    public TileEntity createNewTileEntity(World worldIn, int meta) {
    	return new ModTileEntity();
    }

    @Override
    public void breakBlock(World world, BlockPos pos, IBlockState blockstate) {
        ModTileEntity te = (ModTileEntity) world.getTileEntity(pos);
        InventoryHelper.dropInventoryItems(world, pos, te);
        super.breakBlock(world, pos, blockstate);
    }


    @Override
    public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) {
        if (stack.hasDisplayName()) {
            ((ModTileEntity) worldIn.getTileEntity(pos)).setCustomName(stack.getDisplayName());
        }
    }
    @Override
    public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ) {
        if (!world.isRemote) {
            player.openGui(Class.instance, ModGuiHandler.MOD_TILE_ENTITY_GUI, world, pos.getX(), pos.getY(), pos.getZ());
            
        }
        return true;
    }

}

 

 

GuiModTileEntity.java

 

package com.mattjuior.tutorial.gui;

import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.inventory.IInventory;
import net.minecraft.util.ResourceLocation;

import com.mattjuior.tutorial.guicontainer.ContainerModTileEntity;
import com.mattjuior.tutorial.tileentity.ModTileEntity;

public class GuiModTileEntity extends GuiContainer {

private IInventory playerInv;
private ModTileEntity te;

    public GuiModTileEntity(IInventory playerInv, ModTileEntity te) {
        super(new ContainerModTileEntity(playerInv, te));
        
        this.playerInv = playerInv;
        this.te = te;
        
        this.xSize = 176;
        this.ySize = 166;
    }
    


@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
    GlStateManager.color(1.0f, 1.0f, 1.0f, 1.0f);
    this.mc.getTextureManager().bindTexture(new ResourceLocation("tutorial:textures/gui/container/mod_tile_entity.png"));
    this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize, this.ySize);
}
    
@Override
    protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
        String s = this.te.getDisplayName().getUnformattedText();
        this.fontRendererObj.drawString(s, 88 - this.fontRendererObj.getStringWidth(s) / 2, 6, 4210752);            //#404040
        this.fontRendererObj.drawString(this.playerInv.getDisplayName().getUnformattedText(), 8, 72, 4210752);      //#404040
    }

}

 

 

ContainerModTileEntity.java

 

package com.mattjuior.tutorial.guicontainer;

import com.mattjuior.tutorial.tileentity.ModTileEntity;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;

public class ContainerModTileEntity extends Container {
private ModTileEntity te;

public ContainerModTileEntity(IInventory playerInv, ModTileEntity te) {
    this.te = te;

    // Tile Entity, Slot 0-8, Slot IDs 0-8
    for (int y = 0; y < 3; ++y) {
        for (int x = 0; x < 3; ++x) {
            this.addSlotToContainer(new Slot(te, x + y * 3, 62 + x * 18, 17 + y * 18));
        }
    }

    // Player Inventory, Slot 9-35, Slot IDs 9-35
    for (int y = 0; y < 3; ++y) {
        for (int x = 0; x < 9; ++x) {
            this.addSlotToContainer(new Slot(playerInv, x + y * 9 + 9, 8 + x * 18, 84 + y * 18));
        }
    }

    // Player Inventory, Slot 0-8, Slot IDs 36-44
    for (int x = 0; x < 9; ++x) {
        this.addSlotToContainer(new Slot(playerInv, x, 8 + x * 18, 142));
    }
}

    @Override
    public boolean canInteractWith(EntityPlayer playerIn) {
        return this.te.isUseableByPlayer(playerIn);
    }
    
    @Override
    public ItemStack transferStackInSlot(EntityPlayer playerIn, int fromSlot) {
        ItemStack previous = null;
        Slot slot = (Slot) this.inventorySlots.get(fromSlot);

        if (slot != null && slot.getHasStack()) {
            ItemStack current = slot.getStack();
            previous = current.copy();

            if (fromSlot < 9) {
                // From TE Inventory to Player Inventory
                if (!this.mergeItemStack(current, 9, 45, true))
                    return null;
            } else {
                // From Player Inventory to TE Inventory
                if (!this.mergeItemStack(current, 0, 9, false))
                    return null;
            }

            if (current.stackSize == 0)
                slot.putStack((ItemStack) null);
            else
                slot.onSlotChanged();

            if (current.stackSize == previous.stackSize)
                return null;
            slot.onPickupFromSlot(playerIn, current);
        }
        return previous;
    }
    
    
    
}

 

 

ModGuiHandler.java

 

 

package com.mattjuior.tutorial.network;

import com.mattjuior.tutorial.gui.GuiModTileEntity;
import com.mattjuior.tutorial.guicontainer.ContainerModTileEntity;
import com.mattjuior.tutorial.tileentity.ModTileEntity;

import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.IGuiHandler;

public class ModGuiHandler implements IGuiHandler {

public static final int MOD_TILE_ENTITY_GUI = 0;

@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
    if (ID == MOD_TILE_ENTITY_GUI)
        return new ContainerModTileEntity(player.inventory, (ModTileEntity) world.getTileEntity(new BlockPos(x, y, z)));

    return null;
}

@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
    if (ID == MOD_TILE_ENTITY_GUI)
        return new GuiModTileEntity(player.inventory, (ModTileEntity) world.getTileEntity(new BlockPos(x, y, z)));

    return null;
}
}

 

 

ModTileEntities.java

 

package com.mattjuior.tutorial.tileentity;

import net.minecraftforge.fml.common.registry.GameRegistry;

public final class ModTileEntities {

    public static void init() {
        GameRegistry.registerTileEntity(ModTileEntity.class, "tutorial_tile_entity");
    }

}

 

 

ModTileEntity.java

 

package com.mattjuior.tutorial.tileentity;

import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.Packet;
import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
import net.minecraft.server.gui.IUpdatePlayerListBox;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.ChatComponentTranslation;
import net.minecraft.util.IChatComponent;
import net.minecraft.world.World;



public class ModTileEntity extends TileEntity implements IInventory{



private ItemStack[] inventory;
private String customName;

public ModTileEntity() {
	this.inventory = new ItemStack[this.getSizeInventory()];
}

public String getCustomName() {
	return this.customName;
}

public void setCustomName(String customName) {
	this.customName = customName;
}

@Override
public String getName() {
    return this.hasCustomName() ? this.customName : "container.tutorial_tile_entity";
}

@Override
public boolean hasCustomName() {
    return this.customName != null && !this.customName.equals("");
}

@Override
public IChatComponent getDisplayName() {
    return this.hasCustomName() ? new ChatComponentText(this.getName()) : new ChatComponentTranslation(this.getName());
}

@Override
public int getSizeInventory() {
    return 9;
}

@Override
public ItemStack getStackInSlot(int index) {
    if (index < 0 || index >= this.getSizeInventory())
        return null;
    return this.inventory[index];
}

@Override
public ItemStack decrStackSize(int index, int count) {
    if (this.getStackInSlot(index) != null) {
        ItemStack itemstack;

        if (this.getStackInSlot(index).stackSize <= count) {
            itemstack = this.getStackInSlot(index);
            this.setInventorySlotContents(index, null);
            this.markDirty();
            return itemstack;
        } else {
            itemstack = this.getStackInSlot(index).splitStack(count);

            if (this.getStackInSlot(index).stackSize <= 0) {
                this.setInventorySlotContents(index, null);
            } else {
                //Just to show that changes happened
                this.setInventorySlotContents(index, this.getStackInSlot(index));
            }

            this.markDirty();
            return itemstack;
        }
    } else {
        return null;
    }
}

@Override
public ItemStack getStackInSlotOnClosing(int index) {
    ItemStack stack = this.getStackInSlot(index);
    this.setInventorySlotContents(index, null);
    return stack;
}

@Override
public void setInventorySlotContents(int index, ItemStack stack) {
    if (index < 0 || index >= this.getSizeInventory())
        return;

    if (stack != null && stack.stackSize > this.getInventoryStackLimit())
        stack.stackSize = this.getInventoryStackLimit();
        
    if (stack != null && stack.stackSize == 0)
        stack = null;

    this.inventory[index] = stack;
    this.markDirty();
}

@Override
public int getInventoryStackLimit() {
    return 64;
}

@Override
public boolean isUseableByPlayer(EntityPlayer player) {
    return this.worldObj.getTileEntity(this.getPos()) == this && player.getDistanceSq(this.pos.add(0.5, 0.5, 0.5)) <= 64;
}

@Override
public void openInventory(EntityPlayer player) {
}

@Override
public void closeInventory(EntityPlayer player) {
}

@Override
public int getField(int id) {
    return 0;
}

@Override
public void setField(int id, int value) {
}

@Override
public int getFieldCount() {
    return 0;
}

@Override
public void clear() {
    for (int i = 0; i < this.getSizeInventory(); i++)
        this.setInventorySlotContents(i, null);
}

@Override
public boolean isItemValidForSlot(int index, ItemStack stack) {
	return true;
}

@Override
public void writeToNBT(NBTTagCompound nbt) {
    super.writeToNBT(nbt);
    

    NBTTagList list = new NBTTagList();
    for (int i = 0; i < this.getSizeInventory(); ++i) {
        if (this.getStackInSlot(i) != null) {
            NBTTagCompound stackTag = new NBTTagCompound();
            stackTag.setByte("Slot", (byte) i);
            this.getStackInSlot(i).writeToNBT(stackTag);
            list.appendTag(stackTag);
        }
    }
    nbt.setTag("Items", list);

    if (this.hasCustomName()) {
        nbt.setString("CustomName", this.getCustomName());
    }
}


@Override
public void readFromNBT(NBTTagCompound nbt) {
    super.readFromNBT(nbt);

    NBTTagList list = nbt.getTagList("Items", 10);
    for (int i = 0; i < list.tagCount(); ++i) {
        NBTTagCompound stackTag = list.getCompoundTagAt(i);
        int slot = stackTag.getByte("Slot") & 255;
        this.setInventorySlotContents(slot, ItemStack.loadItemStackFromNBT(stackTag));
    }

    if (nbt.hasKey("CustomName", ) {
        this.setCustomName(nbt.getString("CustomName"));
    }
}
}

 

 

Class.java

 

package com.mattjuior.tutorial;

import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.Mod.Instance;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;

@Mod(modid = Class.MODID, name = Class.MODNAME, version = Class.VERSION)

public class Class {

public static final String MODID = "tutorial";
public static final String MODNAME = "Tutorial Mod";
public static final String VERSION = "1.0.0";

@SidedProxy(clientSide="com.mattjuior.tutorial.ClientProxy", serverSide="com.mattjuior.tutorial.ServerProxy" )
public static CommonProxy proxy;

@Instance
public static Class instance = new Class();

@EventHandler
public void preInit(FMLPreInitializationEvent e) {
	this.proxy.preInit(e);
}

@EventHandler
public void init(FMLInitializationEvent e) {
	this.proxy.init(e);
}

@EventHandler
public void postInit(FMLPostInitializationEvent e) {
	this.proxy.postInit(e);
}
}

 

 

ClientProxy.java

 

package com.mattjuior.tutorial;

import com.mattjuior.tutorial.client.render.blocks.BlockRenderRegister;
import com.mattjuior.tutorial.client.render.items.ItemRenderRegister;

import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;

public class ClientProxy extends CommonProxy{

@Override
public void preInit(FMLPreInitializationEvent e) {
	super.preInit(e);
}

@Override
public void init(FMLInitializationEvent e) {
	super.init(e);

	ItemRenderRegister.registerItemRenderer();
	BlockRenderRegister.registerBlockRenderer();
}

@Override
public void postInit(FMLPostInitializationEvent e) {
	super.postInit(e);
}

}

 

CommonProxy.java

 

package com.mattjuior.tutorial;

import com.mattjuior.tutorial.blocks.ModBlocks;
import com.mattjuior.tutorial.items.Ball;
import com.mattjuior.tutorial.network.ModGuiHandler;

import net.minecraft.client.main.Main;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.network.NetworkRegistry;

public class CommonProxy {

public void preInit(FMLPreInitializationEvent e) {
	Ball.createItems();
	ModBlocks.createBlocks();
}

public void init(FMLInitializationEvent e) {
	NetworkRegistry.INSTANCE.registerGuiHandler(Class.instance, new ModGuiHandler());
}

public void postInit(FMLPostInitializationEvent e) {

}

}

 

 

ServerProxy.java

 

 

package com.mattjuior.tutorial;

import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;

public class ServerProxy extends CommonProxy{

@Override
public void preInit(FMLPreInitializationEvent e) {
	super.preInit(e);
}

@Override
public void init(FMLInitializationEvent e) {
	super.init(e);
}

@Override
public void postInit(FMLPostInitializationEvent e) {
	super.postInit(e);
}

}

 

 

Please Help me!

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I don't see anything wrong with your read/write NBT methods, but holy hell your class names are a mess.

ModBlockTileEntity.java

isn't the tile entity class as I first expected, then neither was

ContainerModTileEntity.java

The "best" naming convention will be one that everyone working on Minecraft is familiar with:

BlockWhatever

,

TileEntityThingamajig

,

ContainerWhatThing

, etc.

 

Also,

Class.java

?  Seriously?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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    • I have created a very simple mod that is just supposed to send a message to a player when they join. Upon adding it to a server (that has other mods on it), the following crash message appears: [12:13:01] [main/ERROR] [minecraft/Main]: Failed to start the minecraft server net.minecraftforge.fml.LoadingFailedException: Loading errors encountered: [         Epic Mod (epicmod) has failed to load correctly §7java.lang.NoSuchMethodException: net.ed.epicmod.EpicMod.<init>() ]         at net.minecraftforge.fml.ModLoader.waitForTransition(ModLoader.java:243) ~[fmlcore-1.19.2-43.2.14.jar%23548!/:?] {}         at net.minecraftforge.fml.ModLoader.lambda$dispatchAndHandleError$24(ModLoader.java:208) ~[fmlcore-1.19.2-43.2.14.jar%23548!/:?] {}         at java.util.Optional.ifPresent(Optional.java:178) ~[?:?] {re:mixin}         at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:208) ~[fmlcore-1.19.2-43.2.14.jar%23548!/:?] {}         at net.minecraftforge.fml.ModLoader.lambda$gatherAndInitializeMods$14(ModLoader.java:185) ~[fmlcore-1.19.2-43.2.14.jar%23548!/:?] {}         at java.lang.Iterable.forEach(Iterable.java:75) ~[?:?] {re:mixin,re:computing_frames}         at net.minecraftforge.fml.ModLoader.gatherAndInitializeMods(ModLoader.java:185) ~[fmlcore-1.19.2-43.2.14.jar%23548!/:?] {}         at net.minecraftforge.server.loading.ServerModLoader.load(ServerModLoader.java:32) ~[forge-1.19.2-43.2.14-universal.jar%23552!/:?] {re:classloading}         at net.minecraft.server.Main.main(Main.java:113) ~[server-1.19.2-20220805.130853-srg.jar%23547!/:?] {re:classloading,re:mixin,pl:mixin:A}         at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}         at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}         at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}         at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {}         at net.minecraftforge.fml.loading.targets.CommonServerLaunchHandler.lambda$launchService$0(CommonServerLaunchHandler.java:29) ~[fmlloader-1.19.2-43.2.14.jar%2367!/:?] {}         at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) [modlauncher-10.0.8.jar%2354!/:?] {}         at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-10.0.8.jar%2354!/:?] {}         at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-10.0.8.jar%2354!/:?] {}         at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-10.0.8.jar%2354!/:?] {}         at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-10.0.8.jar%2354!/:?] {}         at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-10.0.8.jar%2354!/:?] {}         at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-10.0.8.jar%2354!/:?] {}         at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) [bootstraplauncher-1.1.2.jar:?] {} Why could this be? I have tried using the mod on another forge server with only this mod installed and it works there. Is my mod somehow interfering with other mods? MC version is 1.19.2
    • how to make animated doors?, maybe geckolib, but i don't know how to code it?
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